[ Epsiode 217 ] Summon! The Three Divine Gods
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[ Translating ] The duel between Yami Bakura and little Yugi is continued. Little Yugi has Silent Swordman Level 4 (3000) and Marsh Melon (300) on the field while he remains 1000 LP. On the other hand, Yami Bakura has Necro Soldier (0/0) on the field and remains 1600 LP. His cemetery was disappeared by the effect of Curse Necro Twins therefore all cards there, including trap and magic cards, are released onto the field like ghosts. He tells little Yugi not to be worried. The ghosts can't attack, defend and play any special effect. Nevertheless, little Yugi feels weird from the play. No matter what is going to happen, he tells himself not to lose certainly. When the effect of Curse Necro Twins is played, Yami Bakura ends his time.
Time comes to little Yugi. He draws a card in his standby phase. At this moment, Yami Bakura activates a special ability of Necro Soldier. If this card exists in the standby phase of the opponent, another Necro Soldier can be summoned. Then Yami Bakura activates the special ability of the suddenly summoned Necro Soldier so that he can summon specially another Necro Soldier onto the field. In sum, there are three Necro Soldiers that have the same effects now. Meanwhile, little Yugi is wondering what else those monsters with atk/def of 0/0 can do. After that in the same little Yugi's standby phase, Silent Swordman evolves to level 5 with 3500 attack points (increase 500 points per turn). Next, he summons Silent Magician Level 0 (4/1000/1000) in an attack position. He declares the attack of Silent Swordman, Marsh Melon and Silent Magician against three Necro Soldiers at once. Silent Magician and Marsh Melon can destroy two Necro Soldier however Silent Swordman stops its attack against the third Necro Soldier. While little Yugi is surprised, Yami Bakura explains that he activated a permanent trap card, Narrow Cloister (Semaki Kairou). By its effect, it makes an attack of the third monster invalid. In other words, Yami Bakura allows little Yugi to attack only two times. Besides, everybody notices that the destroyed Necro Soldiers appear like ghosts on Yami Bakura's field because they had no cemetery to go.
Return to Yami Bakura's time. When Yami Bakura draws his card, little Yugi activates special a ability of Silent Magician. Its level can be increased by 1 with 500 attack points for each of the opponent's draw. That means Silent Magician is powered up to level 1 with 1500 attack points (1000+1*500). Yet, Yami Bakura doesn't feel worried at all, telling little Yugi to prepare for his ceremony of death (Shi No Gishiki). Then Yami Bakura plays a permanent magic card, Killing The Counterblance (Shisatsu Sousai), from his hand. This card affects both players, forcing them to discard cards in his deck equal to the total number of monsters on both fields into their own graveyards in the end of each turn. Little Yugi has just realized what Yami Bakura has planned. Looking three monsters on his field and ghost monsters on Yami Bakura's field, he has serveral cards to discard in a time. Also, little Yugi claims that Yami Bakura has to discard his own cards, too. However, Yami Bakura reminds little Yugi of the fact that he no longer has the cemetery. It means that Killing The Counterblance affects only little Yugi and only little Yugi has to discard his cards into the graveyard at the end of his turn. This is Yami Bakura's combo that aims to destroy cards of the opponent. After that, Yami Bakura summons Necro Mannequin (Necro Mane Kin 3/500/500) in a defense position. At the same time, he plays a permanent trap card, Necri Cycle. By its effect, if Necro Mannequin exists on the field while this card is played, it allows the player to summon another Necro Mannequin specially onto the field in each turn. As a result, Yami Bakura can summon another Necro Mannequin. Now, he has three living monsters in total, two Necro Mannequin and one Necro Soldier (excluding ghost monsters). People are very shocked by an awful strategy while Yami Bakura is laughing with pleasure. Then Yami Bakura ends his time.
In Pharaoh's memory world, Pharaoh comes out in the front and decides to face against Zork by himself. Taking the millennium puzzle back, he declares the summon of his three Egyptian gods; Obelisk the Tormentor (Obelisk No Kyo Shin hei), Sky Dragon Osiris (Osiris No Tenkuu Ryuu) and Winged Dragon of Ra (Ra No Yoku Shin Yuu), from Ouiju shrine. The earth is shaking by power gods at the same time when the three gods are released from the stone tablets. Three lights move fastly from the Ouiju shrine straight to the battlefield. Osiris first attacks Zork until Zork falls down while Obelisk and Ra are also ready there. On T.R.P.G (Table Role Playing Game), Yami Yugi tells Yami Bakura that this should be the end of the game. Yami Bakura also agrees. The fate of the world will be judged by this last turn therefore Yami Bakura sees that this T.R.P.G and body is no longer neccessary. He decides to return to his originally proper form. In other words, he is, in fact, Zork. As a result, the spirits of Yami Bakura and Yami Yugi leave T.R.P.G and move into Zork's and Pharaoh's bodies respectively in the memory world.
In Pharaoh's memory world, Pharaoh comes out in the front and decides to face against Zork by himself. Taking the millennium puzzle back, he declares the summon of his three Egyptian gods; Obelisk the Tormentor (Obelisk No Kyo Shin hei), Sky Dragon Osiris (Osiris No Tenkuu Ryuu) and Winged Dragon of Ra (Ra No Yoku Shin Yuu), from Ouiju shrine. The earth is shaking by power gods at the same time when the three gods are released from the stone tablets. Three lights move fastly from the Ouiju shrine straight to the battlefield. Osiris first attacks Zork until Zork falls down while Obelisk and Ra are also ready there. On T.R.P.G (Table Role Playing Game), Yami Yugi tells Yami Bakura that this should be the end of the game. Yami Bakura also agrees. The fate of the world will be judged by this last turn therefore Yami Bakura sees that this T.R.P.G and body is no longer neccessary. He decides to return to his originally proper form. In other words, he is, in fact, Zork. As a result, the spirits of Yami Bakura and Yami Yugi leave T.R.P.G and move into Zork's and Pharaoh's bodies respectively in the memory world. Pharaoh Yugi declares that he will beat the grealy wicked god by his gods. Zork with the spirit of Yami Bakura challanges him to show how the three gods can defeat power of darkness. At the same time, Kaiba has just arrived the battlefield, seeing the three Egyptian gods. He is very amazed by that the battle among gods is gonna begin.
Return to the battle between Yami Bakura and little Yugi. In little Yugi's time, after he draws a card, Silent Swordman transforms from level 5 to level 6 with 4000 attack points. Yet, Yami Bakura claims the effect of his permanent trap card, Necri Cycle. It can increase a number of Necro Mannequin is each turn. So, another Necro Mannequin is specially summoned onto the filed. That means there are 11 monsters, including Yami Bakura's ghost monsters and little Yugi's monsters, in total on the field. Yami
Bakura's Field: Total 8
Little
Yugi 's Field: Total 3
Yet, Yami Bakura says that little Yugi is still lucky. According to the effect to Curse Necro Twins, little Yugi selected the red box that could give him 200 points per card sent to his graveyard. When there were 11 cards sent to the cemetry, little Yugi can gain 2200 LP (200*11). As a result, his LP goes up to 3200 (1000+2200). After that, little Yugi ends his time. Time is back to Yami Bakura. When Yami Bakura draws a card, Silent Magician grows up to level 2 with 2000 LP. Then he summons Necro Wall with 0 attack point in a defense mode. By its special effect, at the end phase of the player, Necro Wall Token equal to the number of undead monsters on the field can be placed up onto the field. There are two undead monsters on Yami Bakura's field (two Necro Mannequin), so two more Necro Wall Tokens are placed up. This means that there are 14 monsters on the field now. After that, Yami Bakura ends his turn. Yami
Bakura's Field:
Little
Yugi 's Field: Time is back to little Yugi. When he draws a card, Silent Swordman grows up to level 7 with 4500 attack points. He lets Silent Swordman Level 7 (4500) and Silent Magician Level 2 (2000) attack two Necro Vol Tokens at once. Because a token can't be sent into the cemetry, two Necro Vol Tokens can't become ghost monsters on the field. After that, little Yugi plays a magic card Aria of Beyond (Kanatakara No Eishoo). By its effect, it allows him to select and play a magic card that was removed from the game. So, little Yugi chooses to play Sealing Sword of Dead Spirits of Yami Bakura. He lets it seal his own monster, Silent Swordman. Besides, at the end of his time, Yami Bakura reminds him of discarding 11 cards into the cemetery. As a result, little Yugi's LP goes up to 5400 (3200 + 200*11). It also means that little Yugi has only 5 cards left in his deck in the next turn. Yami Bakura is certain that little Yugi's deck will be totally destroyed in the next turn. Yami
Bakura's Field: Total 9
Little
Yugi 's Field: Total 2
Then time is back to Yami Bakura. When he draws a card, Silent Magician of little Yugi grows up to level 3 with 2500 attack points. After that, Yami Bakura summons Necro Pot with 1100 attack points in an attack mode, letting it attack Silent Magician. Jyonouchi and Anzu wondering what Yami Bakura is doing. It is apparent that Necro Pot has lower attack points than that of Silent Magician. Certainly, Necro Pot is destroyed and Yami Bakura's LP goes down to 200 (1600+1100-2500). Yet, this is what Yami Bakura planned for. By the special effect of Necro Pot, when destroyed, it forces the opponent to discard cards from his deck equal to a number of the result calculated according to the battle damage points divided by 300 points. Yami Bakura got 1400 battle damage points (1600-200). When this number is divided by 300, the result is 4 with fragment of 200. In other words, little Yugi has to discard 4 more cards from his deck into the cemetery. Discarding four cards into the cemetry, little Yugi has only 1 card left in his deck (5-4). Yet, little Yugi's LP goes up to 6200 (5400+4*200). At the end phase of Yami Bakura, the special effect of Necro Wall is activated. As a result, two more Necro Wall Tokens are placed up onto the field. Then Yami Bakura ends his turn. In sum, there are 14 monsters in total on the field. Yami
Bakura's Field: Total 12
Little
Yugi 's Field: Total 2
To be Continued... [ Supplementary ] >>
This episode's story matches that of
comic episode 325-328 |
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