Yu Gi Oh Duel Monster

[ Epsiode 217 ] Summon! The Three Divine Gods

Japanese Title:
Shokan! Sangenshin
Released Date: 08/11/2004
Series: Pharaoh's Memory
Screenshots: Yes
Translating: Janime
OP/End: Overlap/Eye's

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[ Translating ]

The duel between Yami Bakura and little Yugi is continued. Little Yugi has Silent Swordman Level 4 (3000) and Marsh Melon (300) on the field while he remains 1000 LP. On the other hand, Yami Bakura has Necro Soldier (0/0) on the field and remains 1600 LP. His cemetery was disappeared by the effect of Curse Necro Twins therefore all cards there, including trap and magic cards, are released onto the field like ghosts. He tells little Yugi not to be worried. The ghosts can't attack, defend and play any special effect. Nevertheless, little Yugi feels weird from the play. No matter what is going to happen, he tells himself not to lose certainly. When the effect of Curse Necro Twins is played, Yami Bakura ends his time.

Narrow Cloister
Semaki Kairou
Permanent Trap Card

Time comes to little Yugi. He draws a card in his standby phase. At this moment, Yami Bakura activates a special ability of Necro Soldier. If this card exists in the standby phase of the opponent, another Necro Soldier can be summoned. Then Yami Bakura activates the special ability of the suddenly summoned Necro Soldier so that he can summon specially another Necro Soldier onto the field. In sum, there are three Necro Soldiers that have the same effects now. Meanwhile, little Yugi is wondering what else those monsters with atk/def of 0/0 can do. After that in the same little Yugi's standby phase, Silent Swordman evolves to level 5 with 3500 attack points (increase 500 points per turn). Next, he summons Silent Magician Level 0 (4/1000/1000) in an attack position. He declares the attack of Silent Swordman, Marsh Melon and Silent Magician against three Necro Soldiers at once. Silent Magician and Marsh Melon can destroy two Necro Soldier however Silent Swordman stops its attack against the third Necro Soldier. While little Yugi is surprised, Yami Bakura explains that he activated a permanent trap card, Narrow Cloister (Semaki Kairou). By its effect, it makes an attack of the third monster invalid. In other words, Yami Bakura allows little Yugi to attack only two times. Besides, everybody notices that the destroyed Necro Soldiers appear like ghosts on Yami Bakura's field because they had no cemetery to go.

Stabbing Each Other Cards to Death
Shisatsu Sousai
Permanent Magic Card

Return to Yami Bakura's time. When Yami Bakura draws his card, little Yugi activates special a ability of Silent Magician. Its level can be increased by 1 with 500 attack points for each of the opponent's draw. That means Silent Magician is powered up to level 1 with 1500 attack points (1000+1*500). Yet, Yami Bakura doesn't feel worried at all, telling little Yugi to prepare for his ceremony of death (Shi No Gishiki). Then Yami Bakura plays a permanent magic card, Killing The Counterblance (Shisatsu Sousai), from his hand. This card affects both players, forcing them to discard cards in his deck equal to the total number of monsters on both fields into their own graveyards in the end of each turn. Little Yugi has just realized what Yami Bakura has planned. Looking three monsters on his field and ghost monsters on Yami Bakura's field, he has serveral cards to discard in a time. Also, little Yugi claims that Yami Bakura has to discard his own cards, too. However, Yami Bakura reminds little Yugi of the fact that he no longer has the cemetery. It means that Killing The Counterblance affects only little Yugi and only little Yugi has to discard his cards into the graveyard at the end of his turn. This is Yami Bakura's combo that aims to destroy cards of the opponent. After that, Yami Bakura summons Necro Mannequin (Necro Mane Kin 3/500/500) in a defense position. At the same time, he plays a permanent trap card, Necri Cycle. By its effect, if Necro Mannequin exists on the field while this card is played, it allows the player to summon another Necro Mannequin specially onto the field in each turn. As a result, Yami Bakura can summon another Necro Mannequin. Now, he has three living monsters in total, two Necro Mannequin and one Necro Soldier (excluding ghost monsters). People are very shocked by an awful strategy while Yami Bakura is laughing with pleasure. Then Yami Bakura ends his time.

Note:

1. According to people's suggestion, I correct some names of Yami Bakura's cards into proper English. Thanks a lot for your help on English translation. Anyway, please remind yourself that I am not a language translator and English isn't my native language, either. Just get an idea on names of cards and wait until you see proper English names from Konami real cards.

2. In addition, there is a bit diferrence between anime and manga here. In manga, Yami Bakura plays a magic card, Multiply, to increase the number of necro Mannequin. However, he plays a new trap card, Necri Cycle, to summon another Necro Mannaquin.

In Pharaoh's memory world, Pharaoh comes out in the front and decides to face against Zork by himself. Taking the millennium puzzle back, he declares the summon of his three Egyptian gods; Obelisk the Tormentor (Obelisk No Kyo Shin hei), Sky Dragon Osiris (Osiris No Tenkuu Ryuu) and Winged Dragon of Ra (Ra No Yoku Shin Yuu), from Ouiju shrine. The earth is shaking by power gods at the same time when the three gods are released from the stone tablets. Three lights move fastly from the Ouiju shrine straight to the battlefield. Osiris first attacks Zork until Zork falls down while Obelisk and Ra are also ready there. On T.R.P.G (Table Role Playing Game), Yami Yugi tells Yami Bakura that this should be the end of the game. Yami Bakura also agrees. The fate of the world will be judged by this last turn therefore Yami Bakura sees that this T.R.P.G and body is no longer neccessary. He decides to return to his originally proper form. In other words, he is, in fact, Zork. As a result, the spirits of Yami Bakura and Yami Yugi leave T.R.P.G and move into Zork's and Pharaoh's bodies respectively in the memory world.

[ The priest Seto ]

Pharaoh, for here, let us....

[ Pharaoh Yugi ] No! Let me handle this work.
[ The priest Seto ]

Pharaoh, but...

[ Pharaoh Yugi ] I believe. I believe in future and my friends. I won't make people's sacrifice wasteful. Zork, I will no longer let you do as you wish. I will defeat the wicked god by power of gods. Come on, the three gods! Obelisk the Tormentor! Sky Dragon Osiris! Winged Dragon of Ra! Summon three gods!

[ Dark R.P.G Table ]

[ Yami Yugi ] This may be the end of the game, Bakura.
[ Yami Bakura ] Shi! Summon of the three gods. Yugi, this is somehow the last turn. So, this running table is no longer neccessary. Also, the fate of the world will be judged by this battle. This body isn't neccessary, either. I will return to my originally proper form.
[ Yami Yugi ] You are actuatlly Zork!
[ Yami Bakura ] Ha Ha Ha! Yugi, let's return to the battlefield.
[ Yami Yugi ] As you wish!

In Pharaoh's memory world, Pharaoh comes out in the front and decides to face against Zork by himself. Taking the millennium puzzle back, he declares the summon of his three Egyptian gods; Obelisk the Tormentor (Obelisk No Kyo Shin hei), Sky Dragon Osiris (Osiris No Tenkuu Ryuu) and Winged Dragon of Ra (Ra No Yoku Shin Yuu), from Ouiju shrine. The earth is shaking by power gods at the same time when the three gods are released from the stone tablets. Three lights move fastly from the Ouiju shrine straight to the battlefield. Osiris first attacks Zork until Zork falls down while Obelisk and Ra are also ready there. On T.R.P.G (Table Role Playing Game), Yami Yugi tells Yami Bakura that this should be the end of the game. Yami Bakura also agrees. The fate of the world will be judged by this last turn therefore Yami Bakura sees that this T.R.P.G and body is no longer neccessary. He decides to return to his originally proper form. In other words, he is, in fact, Zork. As a result, the spirits of Yami Bakura and Yami Yugi leave T.R.P.G and move into Zork's and Pharaoh's bodies respectively in the memory world. Pharaoh Yugi declares that he will beat the grealy wicked god by his gods. Zork with the spirit of Yami Bakura challanges him to show how the three gods can defeat power of darkness. At the same time, Kaiba has just arrived the battlefield, seeing the three Egyptian gods. He is very amazed by that the battle among gods is gonna begin.

Then Pharaoh declares the attack of his three gods. First, he lets Obelisk the Tormentor give the Greatly Wicked God an anger of the earth. So, Obelisk hits Zork strongly until Zork falls down onto the fortress. Next, he lets Sky Dragon of Osiris give the Greatly Wickedly God judgement. Accordingly, Osiris lauchs its power beam directly to Zork. While Mana is very impressed by tremendous power of gods, Pharaoh declares the last attack of Ra. He lets Winged Dragon of Ra attack darkness by its light. As a result, Ra flies into the sky and then the light shines onto Zork to burn it. At this moment, Pharaoh declares the attacks of his three gods together; God Hand Crusher of Obelisk, Thunder Force of Osiris and God Phoenix of Ra. Such powerful attacks are released to annihilate Zork. After buring Zork by God Phoenix, Ra is flying into the sky again. Seeing Ra, people in the city are glad to see power of gods. Anyway, everybody is wondering whether they could beat Zork.

...Break...

When Zork are violently attacked by the three gods, the sun is shining again while cloud covering it is disappearing. While people seem to be glad with the victory of gods, Pharaoh thinks that the battle hasn't ended yet. Suddenly, a hand of Zork comes out from the ground, creating the total solar eclipse. As a result, the sun is being covered by a shadow and the world is under darkness again. Pharaoh orders his gods to attack Zork again before darkness totally covers the earth. Then Zork catches one of Ra's legs, holding itself up from the ground. Although gods try to attack Zork, they can't do better because power of darkness is now over power of light. Then Zork releases its extreme shadow power until it can beat three Egyptian gods easily. People are getting shocked while Pharaoh gets a lot of pain and finally falls down.

[ Mana ]

You did it, prince!

[ Pharaoh Yugi ] No, not yet. It is coming.
[ Mana ]

Ah!!!

[ Priest Seto ] What's that!?

[ Zork creates the total solar eclipse ]

[ Mana ]

What is that thing?

[ Pharaoh Yugi ] Is Zork causing the total solar eclipse?
[ Kaiba ] The world is turning into the world of darkness.
[ Pharaoh Yugi ] The three gods, beat Zork before the earth will be covered by darkness!
[ Zork ] Darkness is in my hand.
[ Pharaoh Yugi ] Osiris! Ra!
[ Zork ] It is wasteful. Now, power of darkness is over power of light. Darkness! Cut the three gods!
[ Pharaoh Yugi ] Obelisk! Osiris! Ra!
[ Soliders ] This is....gods... this is impossible.
[ Kaiba ] Impossible! Gods were defeated...?

Return to the battle between Yami Bakura and little Yugi. In little Yugi's time, after he draws a card, Silent Swordman transforms from level 5 to level 6 with 4000 attack points. Yet, Yami Bakura claims the effect of his permanent trap card, Necri Cycle. It can increase a number of Necro Mannequin is each turn. So, another Necro Mannequin is specially summoned onto the filed. That means there are 11 monsters, including Yami Bakura's ghost monsters and little Yugi's monsters, in total on the field.

Yami Bakura's Field: Total 8

Three Necro Mannequin
Necro Soldier
Two Necro Soldier (ghost)
Dead Master - Discredited Mage (ghost)
Death Calibre Knight (ghost)

 

Little Yugi 's Field: Total 3

Silent Swordman
Marsh Melon
Silent Magician

Jyonouchi is getting annoyed by Yami Bakura's play. The number of monster is still increased in each turn while the third attack of little Yugi is sealed due to the effect of Narrow Cloister. Even though little Yugi can destroy a monster, he can't decrease the number of monsters. The destroyed monster like ghosts will remain on the Yami Bakura's field because his cemetery was already destroyed by the effect of Curse Necro Twins. Accordingly, Yami Bakura asks what little Yugi is gonna do in this situation. Anyway, little Yugi goes on his attack, letting Silent Swordmand destroy Necro Soldier and letting Silent Magician destroy one Necro Mannequin. As Yami Bakura said before, little Yugi still wasted his time. The two destroyed monsters appear like ghosts and the number of monsters on the field remains the same. In the end phase, little Yugi has no choice, discarding 11 cards from his deck into the graveyard. So, Yami Bakura claims that little Yugi has only 17 cards left in his deck.

Note: Counting the number of cards played by little Yugi

Cards on hand :

Total (5)
     
     

Cards on the field:

Silent Swordman
Marsh Melon
Silent Magician
Marsh Melon's Eyeglasses

Total (4)
     
     

Cards in the cemetry (before discarding 11 cards):

Renguard
Blocken
Time Jump (Magic)

Total (3)

Note:
This counts Silent Swordman and Silent Magician as one card of each. In a real play, these cards should be played separately by level.
 
     
     
Discarded cards from the deck by the effect of Stabbing Each Others Cards to Death : Total (11)
     
Total cards permitted in a deck : Total 40
     
Cards remain in little Yugi's deck :   17
     

Yet, Yami Bakura says that little Yugi is still lucky. According to the effect to Curse Necro Twins, little Yugi selected the red box that could give him 200 points per card sent to his graveyard. When there were 11 cards sent to the cemetry, little Yugi can gain 2200 LP (200*11). As a result, his LP goes up to 3200 (1000+2200). After that, little Yugi ends his time.

Time is back to Yami Bakura. When Yami Bakura draws a card, Silent Magician grows up to level 2 with 2000 LP. Then he summons Necro Wall with 0 attack point in a defense mode. By its special effect, at the end phase of the player, Necro Wall Token equal to the number of undead monsters on the field can be placed up onto the field. There are two undead monsters on Yami Bakura's field (two Necro Mannequin), so two more Necro Wall Tokens are placed up. This means that there are 14 monsters on the field now. After that, Yami Bakura ends his turn.

Yami Bakura's Field:

Two Necro Mannequin
One Necro Wall
Two Necro Wall Tokens
Three Necro Soldier (ghost)
One Necro Mannequin (ghost)
Dead Master - Discredited Mage (ghost)
Death Calibre Knight (ghost)

 

Little Yugi 's Field:

Silent Swordman
Marsh Melon
Silent Magician

Time is back to little Yugi. When he draws a card, Silent Swordman grows up to level 7 with 4500 attack points. He lets Silent Swordman Level 7 (4500) and Silent Magician Level 2 (2000) attack two Necro Vol Tokens at once. Because a token can't be sent into the cemetry, two Necro Vol Tokens can't become ghost monsters on the field. After that, little Yugi plays a magic card Aria of Beyond (Kanatakara No Eishoo). By its effect, it allows him to select and play a magic card that was removed from the game. So, little Yugi chooses to play Sealing Sword of Dead Spirits of Yami Bakura. He lets it seal his own monster, Silent Swordman. Besides, at the end of his time, Yami Bakura reminds him of discarding 11 cards into the cemetery. As a result, little Yugi's LP goes up to 5400 (3200 + 200*11). It also means that little Yugi has only 5 cards left in his deck in the next turn. Yami Bakura is certain that little Yugi's deck will be totally destroyed in the next turn.

Yami Bakura's Field: Total 9

Two Necro Mannequin
One Necro Wall
Three Necro Soldier (ghost)
One Necro Mannequin (ghost)
Dead Master - Discredited Mage (ghost)
Death Calibre Knight (ghost)

 

Little Yugi 's Field: Total 2

Silent Swordman (Sealed - uncounted)
Marsh Melon
Silent Magician

Note: Counting the number of cards played by little Yugi

Cards on hand :

Total (5)
     
     

Cards on the field :

Marsh Melon
Silent Magician
Marsh Melon's Eyeglasses

Total (3)
   
     

Sealed Cards :

Silent Swordman Level 7

Total (1)
     
     

Cards in the cemetry (before discarding 11 cards in this turn):

11 discarded cards in the previous turn
Renguard
Blocken
Time Jump (Magic)
Yonder Hall of The Guarded Place (Magic)

Total (15)

Note:
This counts Silent Swordman and Silent Magician as one card of each. In a real play, these cards should be separated by level.
 
     
     
Discarded cards from the deck by the effect of Stabbing Each Others Cards to Death : Total (11)
     
Total cards permitted in a deck : Total 40
     
Cards remain in little Yugi's deck :   5
     

Then time is back to Yami Bakura. When he draws a card, Silent Magician of little Yugi grows up to level 3 with 2500 attack points. After that, Yami Bakura summons Necro Pot with 1100 attack points in an attack mode, letting it attack Silent Magician. Jyonouchi and Anzu wondering what Yami Bakura is doing. It is apparent that Necro Pot has lower attack points than that of Silent Magician. Certainly, Necro Pot is destroyed and Yami Bakura's LP goes down to 200 (1600+1100-2500). Yet, this is what Yami Bakura planned for. By the special effect of Necro Pot, when destroyed, it forces the opponent to discard cards from his deck equal to a number of the result calculated according to the battle damage points divided by 300 points. Yami Bakura got 1400 battle damage points (1600-200). When this number is divided by 300, the result is 4 with fragment of 200. In other words, little Yugi has to discard 4 more cards from his deck into the cemetery. Discarding four cards into the cemetry, little Yugi has only 1 card left in his deck (5-4). Yet, little Yugi's LP goes up to 6200 (5400+4*200). At the end phase of Yami Bakura, the special effect of Necro Wall is activated. As a result, two more Necro Wall Tokens are placed up onto the field. Then Yami Bakura ends his turn. In sum, there are 14 monsters in total on the field.

Yami Bakura's Field: Total 12

Two Necro Mannequin
One Necro Wall
Two Necro Wall Tokens
Three Necro Soldier (ghost)
One Necro Mannequin (ghost)
Dead Master - Discredited Mage (ghost)
Death Calibre Knight (ghost)
Necro Pot (ghost)

 

Little Yugi 's Field: Total 2

Silent Swordman (Sealed - uncounted)
Marsh Melon
Silent Magician

At this moment, little Yugi has only one card left in his deck. Yami Bakura is ensured that little Yugi can do nothing else. He says that little Yugi is really weak. Without Yami Yugi, little Yugi can't do anything. Anzu and Jyonouchi try to cheer him up, telling him not to listen to what Yami Bakura said and go on the duel until the end. Little Yugi seems very shocked by what Yami Bakura said. He reminds himself of this fact. All the time long, he thought that he fought together with Yami Yugi. However, the fact might be that he merely chased after Yami Yugi. While little Yugi is losing his fight spirit, he sees the scene of the battle between Zork and Yami Yugi. Yami Yugi is in danger and really needs help. As a result, little Yugi gets up again, thinking about the promise he did before. No matter what, he has to find out Yami Yugi's real name and go to help him. Therefore, he can't give up and lose here. Little Yugi gets his fighting spirit back and continues the duel in his last turn. Drawing a card, little Yugi tells Yami Bakura that he bets everything he has in this final chance. So, Yami Bakura is wondering what else little Yugi can do by that last hope. Little Yugi looks at his last card and plays it at once. Sacrificing Marsh Melon and Silent Magician, little Yugi summons the last card Destructive Dragon Gandora (Hakai Ryuu Gandora 8/0/0) in an attack mode. He claims that there is only one card that can destroy undead lock deck of Yami Bakura sleeping in his deck, and that card is this final one. While Yami Bakura is getting surprised, little Yugi declares a special effect of Destructive Dragon Gandora, Destroy Giga Les, that can destroy every monster on both fields. As a result, the monsters on Yami Bakura's field, Two Necro Mannequin, One Necro Vol and Two Necro Vol Tokens are totally destroyed...

[ Yami Bakura ]

Yugi, you are weak. If there is no king (Yami Yugi), can't you do anything?

[ Anzu ] Yugi, don't listen to what he said.
[ Jyonouchi ]

You are a duelist. Don't give up until the end!

[ Little Yugi ] (But I...another...another I...I always intended to fight together with another I. But...is it the fact that I've merely chased after you?)

[ Little Yugi sees the current scene of the battle between Zork VS Pharoah ]

[ Little Yugi ] (Another I! No, I can't give up. I already made a promise that I had to find your real name and then save you.) So, I won't give up!
[ Yami Bakura ]

Ah!

[ Little Yugi ] My time, draw! I will finally bet everything into this card.
[ Jyonouchi ]

That's it!

[ Anzu ] Yugi
[ Yami Bakura ]

Hi..what else can you do by that one card?


Note: Summary of various effects;

Little Yugi standby phase Necro Soldier is increased
  Silent Swordman evolves by 1 level with 500 attack points
end phase Remove cards equal to the number of total monsters on both fields into his graveyard.
   
Yami Bakura drawing time Silent Magician evolves by 1 level with 500 attack points of each Yami Bakura's draw
standby phase Necro Mannequin is increased by the effect of Necri Cycle (it Necro Mannequin remains on the field in each turn)
end phase Necro Wall Token equal to the total number of undead sub-type monsters on the field can placed up

To be Continued...

[ Supplementary ]

>> This episode's story matches that of comic episode 325-328
>> Japanese scans of comic episode 325-328
>> Story Digest
>> Little Yugi's Deck List
>> Bakura's Deck List