Yu Gi Oh ~ R

Episode 9: God of Terror
Kyoofu No Kami, Kourinsu

Release: 12/21/2004
Available:
V-Jump Vol. 02/2005
Translating:
Jpop - Janime
Print Version: download

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Summary

Seeing Tenma on the upper floor, Yugi understands that this isn't the solid system. Yugi can also feel aura of a duelist from that guy, so he must be real Tenma Yakou. When Yugi goes up to see Tenma, Maico thinks that the duel king's next opponent is gonna be a perfect duelist. Facing Tenma, Yugi asks what Tenma is actually planning to do. In fact, Tenma is supposed to stay on the top floor of the building not here. Tenma agrees because there is only the middle of the building. In fact, he has seen such wonderful duels of Yugi. Both Yugi and Jyonouchi could defeat his card professors until there are only 7 people remaining. Hearing what Tenma said, Yugi understands that Jyonouchi is doing well and coming behind. Anyway, Yugi asks again why Tenma appears here now. Tenma explains that when he dueled against Yugi previously, his god hadn't finished its move yet. Also, his strategy and deck arrangement were not complete. Thus, Tenme would like to try again. He has already set up a new deck that he thinks it is the perfect deck. He asks whether Yugi doesn't want to try to duel against this deck. Yugi is getting amazed by the new deck of god. Tenma tells Yugi that he will let him see Anzu Mazaki if Yugi can win this game. However, if Yugi is defeated, he will lose the three Egyptian gods. Even though Yugi doesn' understand what Tenma is thinking, he accepts this challenge. As Tenma has thought, the duel king has no other choice but accepts this duel. Then Tenma tells his servant to bring them to the duel stage.

People move into another room that looks like a small theater or a playhouse. Yugi and Tenma go on to a stage and stand by for the duel. If Yugi can defeat God deck, he will get back Anzu. Then the second duel between Yugi and Tenma finally begins. First turn comes to Yugi. Drawing a card, Yugi sets up a reversed card, summons Queen's Knight (4/1500/1600) in a defense position and ends his turn. Tenma acknowledges at once that Yugi is going to play the combination of Jack's Knight, Queen's Knight, and King's Knight. It was the old play. Thus, Tenma intends to show the new play of quick summon. In his turn, he draws a card and then summons Summon Monk Samon Priest (Shoukansou Samon Priest 4/800/1600) in a defense mode. This monster can't be used in sacrification. In a turn, it allows the player to summon specially a monster with level 4 or lower from his deck onto the field. However, the summoned monster can't attack in that turn. By all of these abilities, Tenma can summon another monster, Seraphim Saber (4/1600/1500) in an attack mode. Again, this monster can't attack in this turn, so Tenma sets another reversed card and ends his turn.

Come to Yugi's turn. Queen's Knight has 1500 attack points. Nevertheless, Seraphim Saber's attack points are 1600, and Summon Monk Samon Priest's defense points are also 1600. Thus, Yugi can't defeat them at all. When he draws a card, he sets up another reversed card and summons Beta the Magnet Warrior (4/1700) onto the field. After that, Yugi declares the attack of Beta the Magnet Warrior against Summon Monk Samon Priest at once. Nevertheless, Beta the Magnet Warrior passes through Summon Monk Samon Priest and attacks Tenma directly instead. Therefore, Tenma's LP goes down to 2300 (4000-1700). At this moment, Tenma's trap card Shield of Afterimage (Zanzou No Tate) was activated. By its effect, it can transfer the damage of a monster to the player. As a result, Summon Monk Samon Priest still exists on the field. Yugi is wondering why Tenma had to sacrifice himself to protect his monster. Perhaps, Tenma is planning to play his monster in the next turn because his deck is a quick-summon deck (Kousoku Shokan). After that, Yugi ends his turn.

Next move comes to Tenma again. He sets up a reversed card and activates the special ability of Summon Monk Samon Priest to summon specially Seraphim Guardner (4/1000/2000) in a defense position. After that, he summons Seraphim Gunner (4/1800/1200) in an attack mode. All of these Seraphim monsters have the same effect; their attack or defense points can increase by 300 points per each angel-type monster on the field. There are three angel Seraphim monsters on the field. As a result, Seraphim Saber's attack points become 2200 (1600+2*300), Seraphim Guardner's defense points become 2600 (2000+2*300), and Seraphim Gunner's attack points become 2400 (1800+2*300), Then Tenma starts his great strike. He lets Seraphim Saber (2200) attack Beta the Magnet Warrior (1700). Suddenly, Yugi opens his reversed trap card Spellbinding Circle (Roku Housei Jyuhaku). By its effect, the attack of a monster becomes invalid and its attack points also decrease by 700 points. Next, Serephim Gunner (2400) destroys defending Queen's Knight. Tenma can see Beta the Magnet Warrior remaining. It is in a maget warrior group that Yugi intends to use as tribute for gods. Yugi tells Tenma that power of gods is, in fact, is more tough than he thinks. Then, Yugi opens his last reversed trap card Rope of Soul (Tamashi No Tsuna). Paying 1000 LP, Yugi can summon a monster with 4 stars specially onto the field. As a result, Yugi's LP goes down to 3000 (4000-1000) while he summons Alpha the Magnet Warrior (4/1400/1700) specially from his deck on the field. Here is the end of Tenma's turn.

Come into Yugi's turn. He summons Gamma the Magnet Warrior (4/1500/1800) normally onto the field. When the three magnet warriors are together on the field, Yugi can combine them into Valkyrion the Magnet Warrior with 3500 attack points. He lets it destroy defending Summon Monk Samon Priest immediately. However, Tenma thinks that it is too late to destroy Summon Monk Samon Priest now. He has already finished preparing his move to summon god. Seeing three Seraphim monsters on Tenma's field, Yugi is wondering whether Tenma is going to play them to summon his god in the next turn. Anyway, he sets up a reversed card and ends his turn. Actually, his face-down card is an equipment magic card Sword of Lightning (Inazuma No Ken) that can increases power of the monster attached with this card by 800 points. At this moment, Yugi hasn't understood well what kind of power Devil Avatar obtains. Unlike Devil Avatar, Thus, he plans to increase Valkyrion the Magnet Warrior's attack points up to 4300 (3500+800) by this magic card.

Turn back to Tenma's turn. Drawing a card, Tenma asks whether Yugi can feel some terrror. Meanwhile, Tenma looks very tired, starts sweating. Then Tenma sacrifices his three monsters to summon his god The Devils Dread-Root (Jyashin Dread-Root 10/4000/4000); Under its effect, fear dominates the while field as both attack and defense points of all the monsters will halve. After that, The Devils Dread-Root attacks Valkyrion the Magnet Warrior of Yugi very quickly. Yugi is getting very surprised by another god of Tenma. Anyway, Tenma starts getting more tired and hurt at his breast...


The Devils Dread-Root, Fear of Knock Down!

To be Continued...