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Yu Gi Oh ~ R
Episode 9: God
of Terror
Kyoofu No Kami, Kourinsu
Release: 12/21/2004
Available: V-Jump Vol. 02/2005
Translating: Jpop - Janime
Print Version: download |
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Summary
Seeing
Tenma on the upper floor, Yugi understands that this isn't the solid
system. Yugi can also feel aura of a duelist from that guy, so he
must be real Tenma Yakou. When Yugi goes up to see Tenma, Maico
thinks that the duel king's next opponent is gonna be a perfect
duelist. Facing Tenma, Yugi asks what Tenma is actually planning
to do. In fact, Tenma is supposed to stay on the top floor of the
building not here. Tenma agrees because there is only the middle
of the building. In fact, he has seen such wonderful duels of Yugi.
Both Yugi and Jyonouchi could defeat his card professors until there
are only 7 people remaining. Hearing what Tenma said, Yugi understands
that Jyonouchi is doing well and coming behind. Anyway, Yugi asks
again why Tenma appears here now. Tenma explains that when he dueled
against Yugi previously, his god hadn't finished its move yet. Also,
his strategy and deck arrangement were not complete. Thus, Tenme
would like to try again. He has already set up a new deck that he
thinks it is the perfect deck. He asks whether Yugi doesn't want
to try to duel against this deck. Yugi is getting amazed by the
new deck of god. Tenma tells Yugi that he will let him see Anzu
Mazaki if Yugi can win this game. However, if Yugi is defeated,
he will lose the three Egyptian gods. Even though Yugi doesn' understand
what Tenma is thinking, he accepts this challenge. As Tenma has
thought, the duel king has no other choice but accepts this duel.
Then Tenma tells his servant to bring them to the duel stage.
People
move into another room that looks like a small theater or a playhouse.
Yugi and Tenma go on to a stage and stand by for the duel. If Yugi
can defeat God deck, he will get back Anzu. Then the second duel
between Yugi and Tenma finally begins. First turn comes to Yugi.
Drawing a card, Yugi sets up a reversed card, summons Queen's
Knight (4/1500/1600) in a defense position and ends his turn.
Tenma acknowledges at once that Yugi is going to play the combination
of Jack's Knight, Queen's Knight, and King's Knight. It was the
old play. Thus, Tenma intends to show the new play of quick summon.
In his turn, he draws a card and then summons Summon
Monk Samon Priest (Shoukansou Samon Priest 4/800/1600) in
a defense mode. This monster can't be used in sacrification. In
a turn, it allows the player to summon specially a monster with
level 4 or lower from his deck onto the field. However, the summoned
monster can't attack in that turn. By all of these abilities, Tenma
can summon another monster, Seraphim Saber
(4/1600/1500) in an attack mode. Again, this monster can't
attack in this turn, so Tenma sets another reversed card and ends
his turn.
Come
to Yugi's turn. Queen's Knight has 1500 attack points. Nevertheless,
Seraphim Saber's attack points are 1600, and Summon Monk Samon Priest's
defense points are also 1600. Thus, Yugi can't defeat them at all.
When he draws a card, he sets up another reversed card and summons
Beta the Magnet Warrior (4/1700) onto the field. After that,
Yugi declares the attack of Beta the Magnet Warrior against Summon
Monk Samon Priest at once. Nevertheless, Beta the Magnet Warrior
passes through Summon Monk Samon Priest and attacks Tenma directly
instead. Therefore, Tenma's LP goes down to 2300 (4000-1700). At
this moment, Tenma's trap card Shield of Afterimage
(Zanzou No Tate) was activated. By its effect, it can transfer
the damage of a monster to the player. As a result, Summon Monk
Samon Priest still exists on the field. Yugi is wondering why Tenma
had to sacrifice himself to protect his monster. Perhaps, Tenma
is planning to play his monster in the next turn because his deck
is a quick-summon deck (Kousoku Shokan).
After that, Yugi ends his turn.
Next move comes to Tenma again. He sets up a reversed
card and activates the special ability of Summon Monk Samon Priest
to summon specially Seraphim Guardner (4/1000/2000)
in a defense position. After that, he summons
Seraphim Gunner (4/1800/1200) in an attack mode. All of these
Seraphim monsters have the same effect; their attack or defense
points can increase by 300 points per each angel-type monster on
the field. There are three angel Seraphim monsters on the field.
As a result, Seraphim Saber's attack points become 2200 (1600+2*300),
Seraphim Guardner's defense points become 2600 (2000+2*300), and
Seraphim Gunner's attack points become 2400 (1800+2*300), Then Tenma
starts his great strike. He lets Seraphim Saber (2200) attack Beta
the Magnet Warrior (1700). Suddenly, Yugi opens his reversed trap
card Spellbinding Circle (Roku Housei Jyuhaku).
By its effect, the attack of a monster becomes invalid and its attack
points also decrease by 700 points. Next, Serephim Gunner (2400)
destroys defending Queen's Knight. Tenma can see Beta the Magnet
Warrior remaining. It is in a maget warrior group that Yugi intends
to use as tribute for gods. Yugi tells Tenma that power of gods
is, in fact, is more tough than he thinks. Then, Yugi opens his
last reversed trap card Rope of Soul (Tamashi
No Tsuna). Paying 1000 LP, Yugi can summon a monster with
4 stars specially onto the field. As a result, Yugi's LP goes down
to 3000 (4000-1000) while he summons Alpha
the Magnet Warrior (4/1400/1700) specially from his deck
on the field. Here is the end of Tenma's turn.
Come
into Yugi's turn. He summons Gamma the Magnet
Warrior (4/1500/1800) normally onto the field. When the three
magnet warriors are together on the field, Yugi can combine them
into Valkyrion the Magnet Warrior with 3500 attack points. He lets
it destroy defending Summon Monk Samon Priest immediately. However,
Tenma thinks that it is too late to destroy Summon Monk Samon Priest
now. He has already finished preparing his move to summon god. Seeing
three Seraphim monsters on Tenma's field, Yugi is wondering whether
Tenma is going to play them to summon his god in the next turn.
Anyway, he sets up a reversed card and ends his turn. Actually,
his face-down card is an equipment magic card Sword
of Lightning (Inazuma No Ken) that can increases power of
the monster attached with this card by 800 points. At this moment,
Yugi hasn't understood well what kind of power Devil Avatar obtains.
Unlike Devil Avatar, Thus, he plans to increase Valkyrion the Magnet
Warrior's attack points up to 4300 (3500+800) by this magic card.
Turn back to Tenma's turn. Drawing a card, Tenma asks
whether Yugi can feel some terrror. Meanwhile, Tenma looks very
tired, starts sweating. Then Tenma sacrifices his three monsters
to summon his god The Devils Dread-Root (Jyashin
Dread-Root 10/4000/4000); Under its effect, fear dominates
the while field as both attack and defense points of all the monsters
will halve. After that, The Devils Dread-Root attacks Valkyrion
the Magnet Warrior of Yugi very quickly. Yugi is getting very surprised
by another god of Tenma. Anyway, Tenma starts getting more tired
and hurt at his breast...

The Devils Dread-Root, Fear of Knock Down!
To be Continued...
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