Yu Gi Oh ~ R

Episode 7: Jyonouchi, Again!
Jyonouchi, Futatabi!

Release: 10/21/2004
Available:
V-Jump Vol. 12/2004
Translating:
Jpop - Janime
Print Version: download

| back |

 

Summary

Jyonouchi and Honda have finally reached a large room looking like a laboratory. Honda understands that they haven't gone up to the ground floor yet. Inside the laboratory, there are full of some monsters sealed in glass tubes. Honda tells Jyonouchi to become more careful this time so that Jyonouchi won't get into a trap again. Of course, Jyonouchi is getting mad at him, claiming that he has understood the situation well. Looking the monsters around the room, both of them have realized that this room is seemingly the laboratory for some experiment. Jyonouchi starts wondering whether Kaiba is doing the research about living bodies. However, Honda has just noticed that all of the monsters are in fact the parts of the solid vision system. Whatever they are seeing is merely the shadow designs of the monsters resulting from the system. Jyonouchi feels glad to hear that the monsters aren't exactly alive. Suddenly, he screams very loudly and gets frightened when a guy in a glass tube tries to move and kid him. The guy really enjoys when he sees Jyonouchi's expression. Thus, Jyonouchi knows that the guy isn't a part created by the solid vision system. Then, the guy moves out from the glass tube, introducing himself as a card professor named "Pete Coppermine". He was very impressed by Jyonouchi surprising act after he had waited for him quietly for a while. Jyonouchi has certainly been unpleased since he was pulled around.

Pete starts changing the topic, talking about the impressive solid vision system of Kaiba Corporation. He understands that Jyonouchi and Honda are now getting worried about their friend, Mazaki Anzu. Meanwhile, Jyonouchi and Honda are reminding themselves of when Anzu was previously disappeared by the solid vision system. When provoked, Jyonouchi declares aggressively that he would beat anybody who interferes his way to reach Anzu. Although Pete sees how Jyonouchi is serious, he is worried at all. After that, Pete leads Jyonouchi to a nearby duel space. Because Jyonouchi could beat Klamath (episode 5), the reward for his defeat goes up to $100. Moreover, whoever can beat Jyonouchi will get a priority to fight against Mutou Yugi. This sounds the good motivation. However, Jyonouchi doesn't care at all because it isn't his business. When both sides have prepared themselves, the duel starts.

First turn comes to Jyonouchi. Honda tries to warn Jyonouchi to clam down while he is dueling. Drawing a card, Jyonouchi sets up a reversed trap card. After that, he summons Little-Winguard (4/1400/1800) in a defense position, ending his turn. Next turn goes to Pete. He sees Jyonouchi playing carefully even though he still can't clam down. Drawing a card, Pete summons Para Mutant (4/1800/1500) in an attack mode. Setting another reversed card, Pete ends his turn without attacking. Jyonouchi is getting mad because Pete didn't play carefully but remained his monster in the attack mode. Come to Jyonouchi's turn. He draws a card and summons Panther Warrior (Shikkoku No Hyosenshi Panther Warrior 4/2000/1600) in an attack mode. Certainly, he declares the attack of Panther Warrior against Para Myutanto immediately. Meanwhile, Pete opens his magic card Treasure of Pearl (Juuka no Houju) that can change a form of Mutant. In other words, Pete Mutant is transformed into Lycanthrope (2300/1600). As a result, Lycanthrope counterattacks Panther Warrior. When Panther Warrior is destroyed, Jyonouchi's LP goes down to 3700 (4000+2000-2300). Honda hasn't seen Jyonouchi preparing himself well as he said at all while Pete is agreeing with Honda. Thus, Jyonouchi tells Pete to shut up. In fact, he understands himself very well, trying to clam down and restarting the game. Setting a reversed card, Jyonouchi ends his turn.

Come to Pete's turn. He considers Jyonouchi such a simple duelist. Seeing two reversed cards on Jyonouchi's field, Pete plays a magic card Eye of the Future (Mirai Yochi No Me) from his hand. By its effect, all cards on the opponent side of the field must be revealed. That means the two reversed trap cards of Jyonouchi are openned. One of them is Continuous Attack (Rengeki) and another one is Trap Hole (Otoshiana). Jyonouchi is, of course, embrarassed when his cards are totally revealed. Seeing Trap Hole, Pete understands that he can't let his Lycanthrope attack. Instead, he sets up another reversed card, sacrificing Lycanthrope to summon (Mutant High Brain - 6/0/2500: Activate this effect when this card declares an attack. In place of attacking with this monster, gain control of 1 monster on your opponent's field in faced up attack position until the end of the battle phase. You cannot attack a player directly with this effect). Jyonouchi is getting amazed and doesn't understand why Pete had to sacrifice his monster with 2300 attack points to summon the monster with 0 attack point. Honda tries to tell Jyonouchi to become aware of Pete (He calls Pete "Oukami Yarou" that means "Wolf Guy'). He is certain that Pete is hiding something. Pete has already known that Jyonouchi is facing down Trap Hole; however, he still summons the monster with 0 strength. Then Pete is ready, declaring the attack of Mutant High Brain. By its special effect of Telekinesis, Mutant High Brain can control one of the opponent's monsters. That means when Mutant High Brain launches its attack, Telekinesis Hand Force, it controls control Little-Winguard (1400) of Jyonouchi and lets it attack him directly. Getting the strong attack, Jyonouchi's LP goes down to 2300 (3700-1400). After that, Pete tells Jyonouchi not to be worried. After the attack, Mutant High Brain will return its control after the end of the battle phase, and Little-Winguard will be released.

Move is back to Jyonouchi. Drawing a card, Jyonouchi notices Mutant High Brain remaining its attack mode. Thus, he becomes reckless and thinks of some ways to attack it. Setting another reversed card, he sacrifices Little-Winguard to summon Saint Knight Ishuzark (6/2300/1800) in an attack position. Pete seems very amazed by the appearance of the high saint Issac. In deed, this is Jyonouchi's plan to play his Saint Knight Ishuzark. He will first lets it attack Mutant High Brain (0), so Pete's LP will significantly go down to 1700 (4000+0-2300). After that, Jyonouchi will activates his trap card Continuous Attack. This card can be activated only when the monster of the player can successfully deal damage to the opponent monster. It also allows the player's monster to continue its next attack against either another monster or the opponent. In other words, as a result of this effect, Saint Knight Ishuzark can continue its second attack against Pete directly. Then Pete's LP will go down to 0 (1700-2300). According to this plan, Jyonouchi starts the attack of Saint Knight Ishuzark against Mutant High Brain at once. However, Mutant High Brain disappears from the field while Pete suddenly opens his magic card Teletemporator. This card can move a monster away and return it back into the next main phase. When no monster was destroyed, Jyonouchi can't play the effect of Continuous Attack. Pete has seemingly been able to read Jyonouchi's plan before. At this point, Pete declares confidently that Jyonouchi must be defeated in the next turn by the attack of his own Saint Knight Ishuzark.

Next turn comes to Pete. In his main phase, Mutant High Brain is returned. Honda is very worried about Jyonouchi. By the 2300 attack points of Saint Knight Ishuzark taken control, Jyonouchi's LP (2300) will become 0. At this moment, Pete lets Mutant High Brain launch its power, Telekinesis Hand Force, to take control Saint Knight Ishuzark. Nevertheless, Saint Knight Ishuzark suddenly disappears from the field; Pete is very surprised. Jyonouchi explains that he plays his trap card Graverobber (Haka Arashi) to take a card from from Pete's graveyard. Apparently, Jyonouchi chooses to take Teletemporator and plays it. That means, Saint Knight Ishuzark disappears in this turn and will reappear again in his next main phase. At this moment, Pete is getting shocked, struggling to find some cards to oppose Jyonouchi. Anyway, it seems too late and he can find nothing else.

Come to Jyonouchi's final turn. Saint Knight Ishuzark is returned in his main phase. Subsequently, Jyonouchi plays the strategy that he has planned before. Saint Knight Ishuzark (2300) first destroys Mutant High Brain (0), so Pete's LP goes down to 1700 (4000+0-2300). After that, Jyonouchi activates Continuous Attack to let Saint Knight Ishuzark keep on its second attack, Break Down Distortion, against Pete directly. As a result, Pete's LP finally goes down to 0 (1700-2300), and Jyonouchi becomes the winner. Jyonouchi tells Pete that the person who became carelessly and was stuck into an illusive victory is actually Pete himself. Both Jyonouchi and Honda are glad again to this victory...

To be Continued...