episode 95
Honorless Brother Duel Ryo VS Sho

Japanese Title:
Jingi Naki Kyoudai Duel Ryo VS Sho
Released Date: 07/26/2006
Series: Yu Gi Oh Duel Monster Generation Next (GX)
Picture Supervisor: Park Chi Man
Production: Lee Kyoung Soo
Screenshots:

J-Team

Translating: Janime, Tatsunoboshi Horoko
Card Advisors: Tatsunoboshi Horoko
OP/End: 99%/Wake Up Your Heart
screenshots
episode 95
Hightlight
Hell Kaiser VS Sho
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summary
episode 95 summarized by Janime/Horoko


Near Osiris Red dorm down below the cliff, Sho is dueling against a Obelisk Blue student. Blue student with 700 LP has Gagagigo and Amphibian Beast on his field. On the other hand, Sho has 2500 LP with Patroid and Submarineroid on his field. Sho then declares the direct attack of Submarineroid. This is as a result of Submarineroid's special effect, reducing Blue student's LP to 0 (700-800). Sho wins the game, but he doesn't look happy. Blue student is getting surprised and says "I can't believe that a guy like you who always ran away and hid yourself in a trash bin could make it". He puts his hand into his cloth to get GX medal and gives it to Sho. Sho thanks him without saying further words and leaves.

Then, Sho notices Judai standing in front of him. Judai tells him that he has already seen Sho's duel. It's very impressive. He hasn't seen Sho for a while (Sho has recently been hiding himself inside a trash bin to avoid challenges from strong dueliests), so he didn't know that Sho kept on dueling and winning pretty much. Judai says while opening Sho's cloth to prove his words. There are several GX medals dropping onto the ground. Anyway, Sho looks nervous and says that it still isn't enough to reach his dear brother. Judai helps him take GX medals and asks seriously whether Sho intends to duel Kaiser. If so, he further asks why Sho hasn't used Power Bond. Sho replies that he can put Power Bond in his deck only when he can do real respect duel. At this rate, he doesn't think that he has been ready. Judai disagrees and just smiles. He thinks that Sho has been ready for a long time. Meanwhile, Kenzan interrupts them, reporting some big coming event. Hell Kaiser and Edo Phoenix are going to start the revenge battle in front of the school. Sho looks very surprised and runs off quickly as Judai looks after him with anxious face.

In front of the school, Kaiser is facing Edo. They are surrounded by some students. Edo has heard of what Kaiser did after he had been defeated. That should be such a bit shock from the complete change. Edo can expect that Kaiser is hoping for revenge match while raising his duel disk up. Before Kaiser is gonna say further things, Sho runs in and interrupts them. He doesn't want his dear brother to fight for revenge and asks Edo not to duel. If Kaiser really wanna do it, Sho offers himself to become his opponent. Edo tells Sho to look at Kaiser's eyes carefully. They aren't the eyes containing pride or dignity but the eyes that only look ahead. If Edo is right, Sho wonders what it means by the revenge match. Edo tells him that he and Kaiser can face each other at any time in pro matches, so he doesn't mind if Sho prefers to play against Kaiser here. Kaiser doesn't mind either. To fight with Sho or Edo doesn't change the result of his victory.

Edo I've heard the stories about you going through a completely drastic image change. Was me beating too much of a shock for you? Do you want...revenge? (Holds up Duel Disk)
Kaiser ...Revenge, huh?
Sho

Stop it, Big Brother! You shouldn't be seeking out revenge! (Sho runs up in front of Edo) Please, Edo. Don't fight him! If you're set on carrying it out (turns to Ryo) Big Brother! I'll be your opponent!

Edo Oh, boy...Take a good look. Your brother's eyes aren't the eyes of someone that is hung up on pride and honor. Those are the eyes of someone staring at something to come.
Sho Then...what about revenge...?
Edo As Pros, me and your brother can be faced at any time. It doesn't matter to me if you want to play against Hell Kaiser.
Kaiser Neither do I. Whether I win against Edo or you doesn't change a thing.

While Sho hesitates, Judai interrupts them. He knows that Sho has tried so hard all way long in this tournament in order to duel Kaiser. Judai walks in, pulls Sho's deck from his duel disk, shuffles it, and convinces that Sho is currently very ready to duel against Kaiser. He tells Sho to show Kaiser nice respect duel, returning the deck to Sho. Sho doesn't have any idea that Judai actually put something in it. Sho appreciates Judai's words before turning to Kaiser and saying "Dear Brother, please duel me! I will beat Hell Kaiser by respect duel".

Kaiser replies, "Defeat Hell Kaiser? If so, I will let you experience the real duel of Hell

Kaiser" and opens his bag. There appears [Shocking Amplifying Device ~ Shougekizoufukusouchi].

"This is a shocking amplifying device. Life damage will become genuine impact when a player is attacked. Hell Kaiser was born in the underground duel after taking this system", Kaiser explains. It's the equipment that made Hell Kaiser emerge in (episode 65). Sho, Judai, and Kenzan look surprised by the undergound experience of Kaiser that they has never of it before.

"Can you stand receiving it, Hell duel with death or life?", Kaiser asks for the final confirmation.

Sho picks the shocking damage device up and replies, "I will accept it. I will bring dear brother from that hell".

Kenzan looks worried by whether this is gonna be okey while Judai is helping Sho equip the shocking amplifying device aroung his neck. Judai says that it's what Sho has already made a decision, so they should watch him firmly. Sho thanks Kenzan and Judai for their kindness. Judai holds his hand up on Sho's shoulder before stepping back with Kenzan. Sho turns to face Kaiser who is also equipped by the shocking amplifying device. Standing by their duel disks, the duel begins.

First turn comes to Kaiser. He draws a card and summons [Hell Dragon - 4/2000/0] onto the field in defense position. Setting up a reversed card, he ends his turn. Kenzan is amazed by Kaiser's play. He doesn't understand why Kaiser set up the powerful monster with 2000 attack points in defense mode despite the fact that it even had 0 defense point.

The turn is with Sho now. Drawing a card, he summons [Truckroid - 4/1000/2000: When this card destroys a monster by battle and sends it to the Graveyard, you can treat the destroyed monster as an Equip Card and equip it to this card. This card gains ATK equal to the ATK of the equipped monster] onto the field in attack mode. Sho is currently reading Kaiser's play before moving. He declares the attack of Truckroid against Hell Dragon quickly. Once Truckroid hits Hell Dragon and flows it up into the sky, Sho activates Truckroid's special effect. When Truckroid could destroy a monster, it can be equipped or keep that destroyed monster into its truck. The truck of Truckroid is open while Hell Dragon falls into it. Also, the attack points of Truckroid can increase by the attack points of Hell Dragon. Thus, Truckroid's total attack points become 3000 (1000+2000).

By this play, Sho can stop Kaiser from sending monsters into graveyard. He considers carefully and realizes well that Kaiser's strategy is adding up the strength points of a monster by monsters in the cemetery. As a result, Sho plans not to let Kaiser able to send any monster into the graveyard. He sets up a face-down card before ending his turn.

The turn moves to Kaiser. He draws a card and summons [Bomber Dragon - 3/1000/0: When this card is destroyed in battle and sent to the graveyard, destroy the monster that destroyed this card. When this card attacks, Battle Damage both players recieve is reduced to 0] onto the field in attack position. Kaiser declares the attack of it against Truckroid immediately. Sho wonders whether Kaiser is serious to let Bomber only with 1000 attack points to strike Truckroid with 3000 attack points. He is later surprised by seeing all monsters destroyed. Kaiser explains the special effect of Bomber Dragon that it reduces all battle damages of both sides to 0 and is able to destroy the monster, Truckroid, that could destroy itself. In other words, Kaiser just uses Bomber Dragon to wipe out Sho's field while he loses only Hell Dragon.

Hell Dragon
Monster Card
Bomber Dragon
Monster Card

Next, Kaiser plays [Quick Summon ~ Sokkou Shoukan - Instant Magic: Normal Summon 1 monster in your hand] from his hand. It allows him to normal summon a monster from his hand. Thus, [Cyber Dark Horn - 4/800/800: When this card is Normal Summoned, Flip Summoned, or Special Summoned successfully, select 1 Level 4 or lower Dragon-Type Monster in either player's Graveyard, treat this card as an Equip Card and Equip it. Increase this card's ATK by an amount equal to the Equipped Monster's ATK. If this card attacks with an ATK higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. If this card would be destroyed as a result of battle, destroy the Equipped Dragon-Type Monster instead] is summoned onto the field in attack position.

Sho realizes well that because Truckroid was destroyed, Hell Dragon equipped with it was sent into the cemetery. This satisfies the plan of Kaiser. By the special effect of Cyber Dark Horn, when it's summoned successfully onto the field, it can be equipped with a dragon-type monster in the graveyard to increase its attack points. Wires are released from Cyber Dark Horn and stab into Hell Dragon called out from the cemetery. Thus, the attack points of Cyber Dark Horn become 800 (2000+800). Kaiser declares the attack of Cyber Dark Horn against Sho directly.

At this moment, Sho opens his face-down trap card [Life Force - Permanent Trap: Pay 400 Life Points. Reduce Battle Damage a player recieves to 0]. Paying 400 LP, Sho can reduce battle damages to 0. The direct strike of Cyber Dark Horn is then blocked out as Sho's LP decreases to 3600 (4000-400). Anyway, Kaiser reminds Sho of receiving real damages from the shocking device. Red electricity shocks Sho through out his body while Sho is screaming with pain. Kaiser smirks before saying that he knows how Sho is opposing his deck. Although Sho tries to use that card to mitigate damages, he can't reduce the actual damages directly affecting to his body by the shocking device. Kaiser wonders how Sho's body is gonna be before the result of the game comes out. He then ends his turn.

Sho is trembling. He has just realized that the pain is actually what changed his dear brother to Hell Kaiser. He keeps it up not to lose and goes onto his turn. Drawing a card, Sho summons [Submarineroid - 4/800/1800: This card can attack the opposing player directly. If so, the battle damages done to opponent would be equal to this card's original ATK. Also, you may switch this card's mode to defense mode at the end of Damage Step] onto the field in attack position. By its special effect, Submarineroid deals the direct attack to Kaiser, reducing his LP to 3200 (4000-800). Kaiser also gets the electric shock from the shocking device, but he seems not to feel anything. He just looks up and smiles at Sho. Sho steps back by such scary feeling from his dear brother. For Kaiser, he seems happy to the pain because this shocking impact is actually what make him understand about losers and winners. According to another special effect of Submarineroid, it can turn into a defense position after attacking. Sho sets up a face-down card and ends his turn.

The turn comes to Kaiser. He draws a card and summons [Cyber Dark Edge - 4/800/800: When this card is Normal Summoned, Flip Summoned, or Special Summoned successfully, select 1 Level 4 or lower Dragon-Type Monster in either player's Graveyard, treat this card as an Equip Card and Equip it. Increase this card's ATK by an amount equal to the Equipped Monster's ATK. By reducing this card's ATK by half, this card can launch a direct attack on the opponent. If this card would be destroyed as a result of battle, destroy the Equipped Dragon-Type Monster instead] onto the field in attack position. Like the effect of Cyber Dark Horn, the effect of Cyber Dark Edge can equip it with a dragon-type monster, Bomber Dragon, in the graveyard. As a result, the attack points of Cyber Dark Edge go up to 1800 (800+1000).

Kaiser first decalres the attack of Cyber Dark Horn against Submarineroid. Sho quickly activates his face-down trap card [Cyber Reparier - Trap: The opponent draws 1 card from his/her Deck. During this turn, Machine-Type monsters on your side of the field cannot be destroyed as a result of battle]. This card can protect all of machine monsters of Sho from destruction in exchange of letting Kaiser draw a card. After drawing a card, Kaiser claims that, by the special effect of Cyber Dark Horn, it still can inflict damages directly to Sho's LP when it attacked the monster, Submarineroid, with lower defense points. In this case, Sho activates the effect of Life Force, paying 400 LP to reducing all battle damages to 0. His LP goes down to 3200 (3600-400). Kaiser again reminds Sho that he still has to receive the actual pain from the shocking device when his LP's decreasing. The red electricity runs through Sho's body, making him scream painfully.

Life Force
Trap Card
Cyber Repairer
Trap Card

Kaiser keeps on his play by activating the special effect of Cyber Dark Edge. Reducing this mosnter's attack points by half, he can let it attack Sho's directly. Sho again activates the effect of Life Force to block huge damages from the direct strike. However, he has to pay 400 LP until his LP goes down to 2800 (3200-400), receiving such a pain from the shocking device. Setting a reversed card, Kaiser ends his turn. Even Edo is pretty shocked by such a duel of Kaiser, a noble guy, who used to give respect to the opponent.

 
 
summary - second period
episode 95 summarized by Janime/Horoko

 

Sho gets up and says that this shouldn't be called a duel. Kaiser smirks before explaining his feeling when he first tried on this system. He thought as Sho does that it wasn't a duel. However, when he flew into such a pain, he's muddled by his own duel and finally threw away his idea about respect duel. Sho doesn't understand Kaiser at all. He asks whether the respect isn't the way of living for his dear brother. Kaiser just replies that the way of living could change. Sho says firmly that his dear brother is wrong. Then, he continues his turn.

Sho draws a card and gets Pot of Greed, playing it to draw additional two cards. Then, he summons [Cycroid - 3/800/1000] onto the field in attack position. Sho equips it with [Training Wheels ~ Hojyorin - Equipment Magic: This card can only be Equipped to a Cycroid. The Equipped Monster can attack the opponent's Life Points directly. If the Equipped Monster attacks, remove this card and the Equipped Monster from the play until your next Standby Phase at the end of the Damage Step]. He explains its effect that allows Cycroid to attack Kaiser Directly. Turning Submarineroid into attack position, Sho declares the direct attacks of both Cycroid and Submarineroid against Kaiser (Submarineroid can attack Kaiser directly by its own special effect). These two strikes reduce Kaiser's LP to 1600 (3200-800-800). Kaiser further receives the real damages from the shocking device, but he still looks indifferent and smirks. After the direct attack, Submarineroid turns back to defense mode by its own special effect. In additional to the effect of Trainging Wheels, Cycroid has to be removed from the gave after the strike for a turn. When Cycroid disappears, Sho sets up a card before ending his turn.

Cycroid
Monster Card
Training Wheels
Magic Card

The turn moves back to Kaiser. Similarly, he draws a card and also gets Pot of Greed, so he plays it to draw two new cards. Then, he summons [Cyber Dark Keel - 4/800/800: When this card is Normal Summoned successfully, select 1 level 4 or lower Dragon-Type monster in your Graveyard, equip it to this card and increase this card's ATK by an amount equal to the ATK of the monster equipped to this card. When this card battles with an opponent's monster, inflict 300 points of damages to opponent's Life Points. If this card would be destroyed as a result of battle, the monster equipped to this card is destroyed instead] onto the field in attack position. Judai obviously looks amazed by three Cyber Dark Dragon summoned onto the field.

Kaiser declares the attack of Cyber Dark Horn to destroy defending Submarineroid. Repeatedly, in order to avoid the damages coming from the special effect of Cyber Dark Horn, Sho activates the effect of Life Force. He pays 400 LP to reduce the damages to 0. His LP decreases to 2400 (2800-400) as he is receiving the electricity shock from the shocking device. Kaiser next declares the double attacks of Cyber Dark Edge and Cyber Dark Keel against Sho directly. Sho again activates the effect of Life Force, pays 800 LP (400*2), reduces the damages to 0, and receives the electricity shock. His LP further goes down to 1600 (2400-800) as Sho is screaming out loud and falling onto his knees. Setting a face-down card, Kaiser ends his turn.

Sho feels very depressed as well as upset. He says that he no longer knows this kind of brother, and he can't give respect to this person. He faces down and begins to cry as his eyeglasses drop onto the ground. Kaiser tells him that he also feels enough for any respect duel. Whatever he actually gives respect to is only victory. No matter what happens or what people say, he has to win. Sho even feels disappointed by hearing those words. He just hopes to bring back his kind brother, but it seems that he can't. Judai then shouts at Sho, telling him not to give up. Sho feels hurt and suffers, so do his body and heart. Anyway, Sho still have cards left, so he should give respect to and believe in his cards until the end. After hearing Judai's words, Sho feels much better. Although he may not be able to beat his dear brother, but he at least shouldn't betray his own cards. Thus, Sho takes up his eyeglasses, keeping on the duel.

Sho I don't know...I don't even know who my big brother is anymore...I just can't respect a big brother who acts like this.
Kaiser I can't either. I don't have any room for feelings towards respecting duels. Only by obtaining victory...can I, as you put it, respect victory!! I'll be uncouth to win...or even disgraceful...I don't care what anybody says about it!
Sho

I want you...I only want you to go back the way you were before, Big Brother...But I don't think I can...

Judai Don't lose, Sho!! You're feeling a pain...You're feeling a suffering...that's in your heart and body! But you still have cards left! So treat your cards with respect and believe till the end!!
Sho Respect...I don't feel like beating my big brother...However, I won't betray my cards!

This is in Sho's turn. He draws a card and gets Power Bond. He looks surprised a bit while turning to Judai. Actually, Sho didn't place Power Bond in his deck until he believed that he could do real respect duel as Kaiser used to teach him. However, Judai was the one who previously went to look for this card in Sho's room at Ra Yellow dorm and placed it into Sho's deck when he helped Sho shuffle his deck at the beginning of this duel. Judai smiles at Sho, thinking that Power Bond actually selects Sho for using it. It's the sign from Judai that Sho's been ready for it in his respect duel. Sho understands Judai well. He thinks that he shouldn't throw away the respect duel that his dear brother taught him. If Kaiser aim to only-victory duel, Sho will inherit respect duel. Kaiser smirks, expecting that Sho might be able to draw Power Bond.

Pair Cycroid
Monster Card

Still in his standby phase, due to the effect of Training Wheels equipped with Cycroid, Cycroid removed from the game in the previous turn can return onto the field in attack position in this turn. Sho then activates [Power Bond - Magic: Send, from your hand or your side of the field to the Graveyard, Fusion Material Monsters that are listed on a Machine-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon). Increase the ATK of this Special Summoned Fusion Monster by an amount equal to its original ATK. During the End Phase of this turn, the player who activated this card takes damage equal to the original ATK of the Special Summoned monster] from his hand to fuse Cycroid on his field and another Cycroid on his hand into [Pair Cycroid - ?/1600: {By decreasing this card's ATK by 500 points, this card can attack your opponent's Life Points directly.}] in attack position.

According to the effect of Power Bond, the attack points of Pair Cycroid are doubled to 3200 (1600*2). Sho realizes the consequence well that he may have to take the damages equal to the attack points of his own monster at the end phase when Power Bond's used. He further activates the special effect of Pair Cycroid. When the attack points of this monster decrease by 500 points, it can attack Kaiser directly. Sho, therefore, declares the direct attack of Pair Cycroid with 2700 (3200-500) strength points against Kaiser. At this moment, Kaiser opens his face-down trap card [Power Wall - Trap: This can only be activated when you would recieve Battle Damage from a Monster. Send any number of cards from the top of your Deck to the Graveyard. Reduce the amount of Battle Damage you recieve by the number of cards sent to the Graveyard x 100 points]. By its effect, Kaiser can reduce battle damage by 100 points for each card he discards from his deck into the graveyard. He throws 27 cards away to reduce all damages to 0 (2700-100*27).

Sho sets up a face-down card while Kaiser reminds him of the risk that Sho has to take as a result of Power Bond's effect in the end phase. The damages that Sho will receive are 1600 equal to the original attack points of Pair Cycroid. It's also exactly equal to Sho's current LP. That means the victory of Kaiser. Sho says that the situation should be the same as his dear brother who also has 1600 LP. He suddenly opens the face-down trap card [Mirror Damage - Trap: This card becomes an Equip Card and is equipped to 1 monster on your side of the field. When Effect Damage to this card's controller equal to the Equipped Monster's original ATK occurs because of a Spell Card, that damage is transferred to the opponent's. When this card is removed from the field, destroy the Equipped Monster]. This card can be equipped with Pair Cycroid. When the attack points (1600) of the equipped monster are equal to the damages (1600) he will receive as a result of a magic card, Power Bond, Sho can transfer those damages to Kaiser.

Kaiser smirks before saying that he also has prepared for something. He then opens another face-down trap card [Fusion Guard - Counter Trap: At random place 1 Fusion Monster in your Fusion Deck in your Graveyard to negate damage by a card's effect]. Randomly selecting a fusion monster in his fusion deck to the cemetery, Kaiser can negate those damages. He shows 6 fusion cards (Cyber Twin Dragon, Chimeratech Overdragon, Cyber End Dragon, Cyber Dark Dragon, Twin-Headed Thunder Dragon, and Five God Dragon) , selecting one of them randomly without seeing them. He can finally pick up Cyber End Dragon and sends it to the graveyard to receive no damage. Sho can do nothing else, so he ends his turn here. He's at least safe from the side effect of Power Bond in this turn.

Mirror Damage
Trap Card
Fusion Guard
Trap Card

Ryo's Card Analysis

Cards in the cemetery  
  Thrown away cards by the effect of Power Wall 27
  Cyber End Dragon 1
  Pot of Greed 1
  Power Wall 1
  Fusion Guard 1
  Quick Summon 1
Cards on the field  
  Cyber Dark Horn 1
  Cyber Dark Keel 1
  Cyber Dark Edge 1
  Face-Down card (Samsara Dogma) 1
  Bomber Dragon 1
  Hell Dragon 1
Cards in his deck  
  Warp Beam 1
Cards on hand 2
  Total Cards in his deck 41

Note: Total number of cards ends up by 41 because Cyber End Dragon comes from fusion deck or isn't included in normal deck with 40 cards.


Warp Beam
Magic Card

Kaiser says that he has only one card left in his deck, so this should be the final turn. He expects to beat Sho in this turn, so does Sho. Kaiser draws a card and activates it [Warp Beam - Magic: Select any number of monsters on your side of the field. Place monsters on your side of the field in the Graveyard equal to the same number of monsters selected besides the selected monsters themselves. During this turn, the ATK of those monsters becomes 600 and they can to attack the opponent's Life Points directly].

According to its effect, he first has to select monsters on the field, so he chooses Cyber Dark Keel and Cyber Dark Horn. Next, he has to send the monsters equal to the number of the selected monsters on the field into the graveyard. Thus, he sends Hell Dragon equipped with Cyber Dark Edge and Bomber Dragon equipped with Cyber Dark Horn into the cemetery. Then, the attack points of the selected monster, Cyber Dark Keel and Cyber Dark Horn, go down to 600 points, but they are allowed to attack Sho directly. Furthermore, by the special effect of Cyber Dark Edge, it can do the direct to Sho with half of its attack points.

Note: There is some controversy at this point. Hell Dragon and Bomber Dragon are equipped with Cyber Dark Edge and Cyber Dark Horn. In other words, they are special summoned and equipped by Cyber Dark Edge's and Cyber Dark Horn's special effects, so they aren't supposed to be used as sacrifices to satisfy Warp Beam's effect. Again, here is anime not OCG. Anime can adjust the content of duel for entertainment rather than reality.

As a whole, Sho is going to get the direct damages of 1600 (600+600+800/2) equal to his LP exactly. He realizes it well, so he plans to protect himself by the effect of Life Force again. Then, when the next turn of Kaiser comes, he will be defeated because he no longer has cards in his deck left to draw. Kaiser then declares the three attacks of Cyber Dark Edge, Cyber Dark Horn, and Cyber Dark Keel against Sho directly. As Sho previously expected, he activates Life Force, paying 1200 LP (400*3) to block those three strikes. In exchange, he has to receive the real damage from the shocking device, yelling out loud with pain. His LP decreases to 400 (1600-1200).

Samsara Dogma
Trap Card

Kaiser hasn't finished yet. He once opens his face-down trap card [Samsara Dogma ~ Rinnedokudan - Trap: When this card is activated, declare 1 kind of Type. As long as this card is face-up on the field, all monsters in both player's Graveyard become the Type you declared]. This can change types of monsters in both players' fields into one type that Kaiser may declare. Kaiser certainly prefers to change all monsters in both graveyards into a dragon type.


Then, he plays the magic [Instant Fusion ~ Shunkan Yuugou - Instant Magic: Choose Monsters on your Field needed as Fusion Components for a Fusion Summoning and remove them from the Field to the Cemetery, Special Summon the appropriate Fusion Monster from your Fusion Deck. At the End Phase of the turn, return that card back to your Fusion Deck] from his hand. With its effect, he sends Cyber Dark Horn, Cyber Dark Edge, and Cyber Dark Keel to the cemetery to special summon his ultimate monster, [Cyber Dark Dragon ~ Gaikoku Ryu - Cyber Dark Dragon - 8/1000/1000: This monster cannot be Special Summoned except by Fusion Summon. When this card is Normal Summoned, Flip Summoned, or Special Summoned successfully, select 1 Dragon-Type Monster in either player's Graveyard, treat this card as an Equip Card and Equip it. Increase this card's ATK by an amount equal to the Equipped Monster's ATK. Increase this Monster's ATK for each monster card in your Graveyard x100 points. If this card would be destroyed as a result of battle, destroy the Equipped Dragon-Type Monster instead], onto the field in attack position.

Sho sees it such a monster that his dear brother is very persistently attached to. Due to the special effect of Cyber Dark Dragon, Kaiser equips it with Cyber End Dragon in the graveyard to increase its attack points to 5000 (1000+4000). Moreoever, Cyber Dark Dragon's strength points can go up by 100 points for each dragon-type monster in his graveyard. There are 38 cards in his cemetery and all of them have been changed into dragon-type monster as a result of Samsara Dogma's effect. Thus, the total attack points of Cyber Dark Dragon become 8800 (5000+38*100).

Note: Cyber End Dragon has already been changed from machine-type to dragon-type monster by the effect of Samsara Dogma, so it can be equipped with Cyber Dark Dragon.

Ryo's Card Analysis

Cards in the cemetery  
  Thrown away cards by the effect of Power Wall 27
  Cyber Dark Keel 1
  Cyber Dark Horn 1
  Cyber Dark Edge 1
  Hell Dragon 1
  Bomber Dragon 1
  Pot of Greed 1
  Power Wall 1
  Fusion Guard 1
  Quick Summon 1
  Warp Beam 1
  Instant Fusion 1
  Total Cards in his cemetery 38
Cards on field  
  Cyber End Dragon 1
  Cyber Dark Dragon 1
  Samsara Dogma 1
Cards in his deck 0
Cards on hand  
  De-Fusion 1
  Total Cards in his deck 42

Note: Total number of cards end by 42 because Cyber End Dragon and Cyber Dark Dragon are called from fusion deck. They aren't included in normal deck with 40 cards.

Sho is very surprised, so are Judai and his friends. Edo notes that Sho has only 400 LP left. It isn't enough for him to activate the effect of Life Force again. Kaiser then declares the attack of Cyber Dark Dragon, Full Darkness Burst, against Pair Cycroid. Sho had known well that Kaiser must have done this so far, so he has already prepared for it. Sho opens his face-down magic card [Emergency Provisions ~ Hijyoo Shoku - Instant Magic: Send Magic or Trap Cards on your side of the field to the Graveyard to increase your Life Points by 1000 points per card. This card is excluded]. Sending Mirror Damage on the field into the cemetery, he can gain 1000 LP. Thus, his LP goes up to 1400 (400+1000) once Cyber Dark Dragon is attacking. When Mirror Damage's sent to the cemetery, Pair Cycroid equipped with it is also sent there. Lastly, he pays 400 LP to reduce the battle damage to 0. His LP goes down to 1000 (1400-400) as he is receiving the effect from the shocking device.

Sho tries to hold himself up. Although he has to fight desparately, he believes that he has won this game already. However, Sho becomes very surprised by seeing De-Fusion in front of him. Kaiser activates the last card on his hand, De-Fusion, to separate Cyber Dark Dragon into Cyber Dark Keel, Cyber Dark Edge, and Cyber Dark Horn. He says coldly, "The victory is mine. Be gone, the loser!" before the three Dark Dragons attack Sho directly. Sho has only 1000 left. They are not enough to activate Life Force to block three strikes (He has only 1000 LP left, but there are 3 attacks. Thus, he requires more than 1200=400*3 to activate Life Force). Therefore, Sho gets such a painful effect from the shocking device while his LP goes down to 0 (1000-800-800-800). He finally falls down onto the ground as Kaiser smirks with his victory. Edo looks at Kaiser walking away, and Judai runs in to see how Sho is. He flips Sho up as Sho is crying and murmuring, "I....do give respect. Dear Brother, even before or now...". Judai feels very sorry to him and yells, "Sho, you...even you...Kaiser!!!".

to be continued...

Judai Sho, nice battle at limit! We also must not be defeated.
Kenzan Completely! Well, Big Brother, please try your best on Physics test.
Judai Test? Physics? I have never heard of it.
Kenzan An authority of Physics duel is a doctor, Tsubain Shutain.
Judai Well ~ not really, by saying that Physics duel~!?
Kenzan Next is [Relativity Field! Juudai VS The Genius Doctor].
Judai What is this theorical unification duel?
 

 

card of this episode show
Hell Kaiser's card


[ Cyber Dark Edge ]
Star/Atk/Def| 4/800/800
Type/Family | Dark/Machine/Effect
Effect | When this card is Normal Summoned, Flip Summoned, or Special Summoned successfully, select 1 Level 4 or lower Dragon-Type Monster in either player's Graveyard, treat this card as an Equip Card and Equip it. Increase this card's ATK by an amount equal to the Equipped Monster's ATK. By reducing this card's ATK by half, this card can launch a direct attack on the opponent. If this card would be destroyed as a result of battle, destroy the Equipped Dragon-Type Monster instead.
Eng OCG Code | N/A
JP OCG Code | N/A

 
 
supplymentary
card information


[ Sho's Deck List ]
New cards played | Cycroid (M), Pair Cycroid (M), Life Force (T), Cyber Repairer (T), Mirror Damage (T), Training Wheels (S)

[ Ryo's Deck List ]
New cards played | Bomber Dragon (M), Hell Dragon (M), Fusion Guard (T), Samsara Dogma (T), Quick Summon (S), Warp Beam (S)

M=monster, S=Spell, T=Trap

 
 
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