EPISODE 4 - Fated Showdown! Stardust Dragon Blocks the Way
Duel Highlight: Yusei VS Jack
Jack stands before Yusei, who has made it through the pipeline. Each in their own spirits, they hold a Riding Duel with Yusei's ace card, Stardust Dragon, at stake. Yusei and Jack confront one another in a spectatorless Duel Stadium. Amidst the silence, two D-Wheels set out. Yusei summons [Bolt Hedgehog] in defense mode while Jack summons [Mad Demon] and launches an attack. Yusei summons [Junk Synchron] and conducts a Synchro Summon to Synchro Summon out [Junk Warrior].
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EPISODE 4 - INFORMATION
English Title:
Fated Showdown! Stardust Dragon Blocks the Way
Japanese Title: 運命の対決!立ちはだかるスターダスト・ドラゴン
(Unmei No Taigetsu! Tachi Wa Hagaru Stardust Dragon)
JP On Air Date: 4/23/2008
Script Writer: Tomioka Atsuhiro
Director: Mutou Oharu
Animation Film: Setou Kenji
Picture Supervision: Mutou Oharu
Episode Summary: Tatsunoboshi Horoko, Janime
Summary Editor: N/A
Card Translation: Tatsunoboshi Horoko, Janime
Screenshots : Kaiba 222
OP/END: Kizuna-Kra/Start-Nakagauchi Masataka

EPISODE SUMMARY - PART 1

Yusei can successfully escape from Satellite to the city in a full moon night. There is a person who has been aware of his coming, and he is Jack now standing on a bridge. When Yusei leaves the factory, he confronts Jack. Jack greets him that they haven't met from a long time. Whenever he looks at the moon, he can feel that Yusei is coming. Jack asks Yusei how many years have passed since the date Jack stole Yusei's D-Wheel and escaped here. Yusei remembers well and answers that it has been 2 years.

Jack looks at Yusei's Red D-Wheel and comments that Yusei again creates a good D-Wheel. He knows well that Yusei is capable of doing it. Yusei notes that it's because Jack took the previous one he created. Jack explains that a king must not let a chance free. In other words, if there is a chance in front of him, he has to grasp it by all means. Yusei doesn't see Jack ride his D-Wheel, so he asks where it is now. Jack smiles before replying that Yusei should be able to guess that it has already been broken. Yusei holds his anger at his fist after hearing his previous D-Wheel broken by Jack.

Yusei turns to ask about his card. Jack understands that Yusei means Stardust Dragon. He picks and shows it up to him. Yusei looks at his card, which appears to be safe. He says that this card is a dream of friends at Satellite, referring to everyone (Blitz, Rally, Taka, and Nerve) who was by his side and cheered him at the first time Stardust Dragon was summoned (episode 2).

Jack thinks that Yusei just keeps talking about childish nonsense thing. That kind of dream has no meaning to him. As he is a king now, Stardust Dragon is no longer necessary for him. Thus, he decides to give it back to Yusei easily, throwing the card to him. Yusei looks at the card and closes his eyes. Jack asks what's wrong with him, suggesting Yusei put the card into his deck. Yusei throws the card back to Jack before getting off his D-Wheel. He declares that he will take the card back by a duel. He also knows that Jack is expecting the same thing, so he has come and waited for him here. Jack smiles and accepts the challenge. He thinks that his riding duel with Yusei should be an interesting game.

Yusei Jack
Jack Long time no see, Yusei! When I look at the moon, I can feel that you are coming. How many years has it been?
Yusei 2 years
Jack 2 years? You seem to create such a good D-Wheel. Great as you are!
Yusei That's because you rode off the one I created before.
Jack A king must not let a chance free.
Yusei Where is it now?
Jack You can guess that it has already been broken.
Yusei How about my card?
Jack You mean Stardust Dragon?
Yusei It's our dream.
Jack Our dream?
Yusei Friends at Satellite...the dream of everyone.
Jack Do you still talk about that childish nonsense? I am now a king, so it becomes an unnecessary card. You can get it back. What's wrong? Put it into your deck!
Yusei I will get it back by a duel. Isn't that why you have come here for?
Jack Fine! It seems that the riding duel with you will be interesting.

Jack is leading Yusei to the duel place. Both of them are riding along a highway. Jack then tells Yusei to take a look at skyscrapers of Neo Domino City. This city has never been sleeping, keeping on beating and expanding. It is also breathing and growing. For Jack, he will continue ruling this city as a king. Yusei looks around the city following Jack's narration and doesn't comment anything. Jack then shows Yusei the duel stadium, the destination in front of them. At the same time, a surveillance camera is capturing their movement on the highway.

On the other side and on the top of a building, Rex is in a big round meeting room and sitting in the middle throne as a president. There are other officers sitting around the room. In the middle of the room, there is an engineer named [Akutsu] presenting his new project to the board. It's the project that has just been turned out and can be truly made because Neo Domino City can produce unlimited supplies of power called [Mormetn] in any situation. As describing, Akutsu is dancing around and saying loudly.

Akutsu says that the city produces [Mormetn] through the ultimate energy generation system that keeps on spinning to make the city what it currently is. This torque develops Duel Disks and moves the Solid Vision System into a new stage. If man kinds lose Mormetn, they will certainly be unable to develop. After actively presenting, Akutsu gets exhausted and breathes heavily.

Rex tells Akutsu that he has already understood clearly how much Akutsu loves Mormetn; however, whatever he wants to know is about his up-coming project. It's the reason why Akutsu calls the board here at this late night, so Rex would like him to get into the main point. Akutsu tells people to listen carefully as he is proud to present a project created by [MIDS - Mormetn Investigation and Development Section] at Kaiba Corporation. The project is called Neo Domino City Perfect Mormetn project, having been completed finally.

Akutsu presents the project plan on a simulation screen behind him. It's a plan picture of a big circle equipment. By this, it can create the highest energy the can be called the intelligence of god. Rex listens at his presentation but hasn't commented anything yet. Hearing no response, Akutsu begins to calm down and says normally. He is about to present the details of the project by telling people to look at the plan of his assistant.

At this moment, a lady with blue hair enters the room. She reports an urgent news personally to Rex, making Rex want to hold this meeting. Rex is grateful to Akutsu's presentation, but he has something coming up from an affair. Thus, he apologizes to leave the meeting now. Akutsu understands him and bows as Rex is leaving the room with the blue-hair lady.

The lady's name is [Mikage], an assistant. She has come to tell Rex about the movement of Jack captured by the surveillance camera. Rex asks why Mikage didn't stop the king. It should be a trouble if people realize that the king like Jack has a contact with a resident of Satellite. This may make his glory or reputation down instantly. Mikage apologizes and explains that when she tried to stop the king (She calls him "Atlas-Sama"), he said that it was a perfect night.

As Mikage hasn't had a chance to finish her words, Rex quickly grasps her face and acts rudely. Rex is very angry and doesn't to hear her apology. Mikage looks scared and nods her head as accepting his words. Rex finally releases her and hopes that she will keep that in mind. As he keeps on walking, Mikage bows and gives him another apology.

Mikage and Rex are coming to a monitor room. Many officers are working at this late night under an in charge [Jaeger]. When Rex enters the room, Jaeger bows to him. He has already expected that Rex must be coming. Although Jaeger smiles to Rex, he looks very unfriendly to Mikage walking after. Mikage is aware of Jaeger's unfriendly act but keeps walking without care.

The pictures of Jack and Yusei appear on screen. Rex realizes that the king is at the duel stadium. Jaeger tells him that the resident of Satellite also has a D-Wheel in his operation. Rex reminds himself of what Mikage told him about Jack's words that it's a perfect night today. Jaeger asks whether Rex wants to call a security. Rex denies as he is fine now. It seems that he wants to see the up-coming battle as well.

At the duel stadium, Jack and Yusei are ready at the starting points. Jack shows Yusei that here will be his battlefield. He has such a good feeling to being chased because it makes him feel like a king who must protect his throne. Yusei doesn't argue or comment but merely listens to Jack's boast. Compared to offending, defending is more difficult. Anyway, Jack thinks that this still makes a person a king.

Jack shows up Stardust Dragon card in the sky at the same time light is on and spots to him. He says that Yusei has already lost a chance to get this card back and made such a foolish choice to get it back by a duel. Jack inserts Stardust Dragon card into his deck. If Yusei wants to get it back, it must beat this dragon in this game. Meanwhile, Rex, Jaeger, and Mikage are looking forward to this game in the room. Especially, Rex seems interested to the result of this duel.

Jack and Yusei get onto their D-Wheels and stand by. The screen on Yusei's D-Wheel currently displays time at 1.03 AM. He left Satellite through the pipeline around midnight, so it took around an hour until he has come to this point. Both Jack and Yusei start the engine and prepare for the game. Both D-Wheel's system says, "Duel Mode, on--Auto Pilot, standby". Jack's D-Wheel is in the front line while Yusei's D-Wheel is behind as a challenger. Jack tells Yusei to have fun although he feels pity that there is no audience.

Both of them then set up [Speed World - Field Spell: {When you play a Magic card other than a Magic card with "Speed Spell" in its name, you receive 2000 points of damage. Both player's, during their Standby Phases, place 1 Speed Counter for themselves on this card. (A maximum of 12 for each player.) Reduce 1 of your own Speed Counters for every increment of 1000 of damage you receive at once.}] into their D-Wheels. Speed World changes the whole stadium into a riding duel field. They eventually start a riding duel, taking off to the corners. Jack turns back to Yusei and tells him to have the first turn as a challenger.

1st Turn - Yusei

Yusei's SPCs 0
Jack's SPCs 0

In the first turn of Yusei, he draws a card in his standby phase. According to the effect of Speed World, no Speed Counter increases in the first turn of the game. Yusei then summons [Bolt Hedgehog - 2/800/800: If there is a face-up Tuner monster on your side of the field, you can Special Summon this card from your Graveyard. If this card is removed from the field after it was Special Summoned by this effect, it is removed from play] onto the filed in defense position and ends his turn. Seeing Bolt Hedgehog, Jack feels that it's such a memorable card that brings back his old days.

2nd Turn - Jack

Yusei's SPCs 1
Jack's SPCs 1

The second turn is with Jack. In his standby phase, 1 Speed Counter is added onto his and Yusei's SPC gauges following the effect of Speed World. Jack then draws a card and summons [Mad Demon - 4/1800/: When this higher attack power monster attacks a monster in defense mode with lower defense power, inflict Battle Damage to your opponent's Life Points equal to that difference. When this face-up Attack Position card becomes the target of an attack, change it to Defense Position] onto the field in attack position.

Bolt Hedgehog
Monster Card
Mad Demon
Monster Card

Jack turns his D-Wheel and rides reversely by turning his front to Yusei. He tells Yusei to be pleased with the duel of the king, declaring the attack of Mad Demon, "Bone Splash" to destroy Bolt Hedgehog. According to the special effect of Mad Demon, Yusei has to receive damage points equal to the differences although his monster is in defense points. His LP decreases to 3000 (4000+800-1800). In addition to the effect of Speed World, for each 1000 LP a player loses, he must lose Speed Counter on his SPC gauge by 1. This means Yusei's Speed Counter must reduce to 0. Jack's turn ends at this point.

Yusei's SPCs 0
Jack's SPCs 1

Jack turns his D-Wheel to a normal position as commenting Yusei's mistake to think that his monster would be safe in defense mode, so he wouldn't receive any damage. Nevertheless, this may finally lead to a great impact. As Jack has expected, he sees that Yusei hasn't been able to get back Stardust Dragon by this level after all. Yusei looks mad and responds shortly that Jack just talks too much.

At the monitor room, Jaeger can see that it's the king's pace. That Jack's tone of voice and words are all his weapons to swallow any challenger. As far as he can see, it is impossible for Yusei to beat the king. As Jaeger comments and chuckles, Rex is looking very calm without any comment.

3rd Turn - Yusei

Yusei's SPCs 1
Jack's SPCs 2

The turn comes to Yusei. In his standby phase, 1 Speed Counter is added onto both his and Jack's SPC gauges. Yusei has 1 while Jack has 2 Speed Counters in total. Drawing a card, Yusei summons a tuner monster [Junk Synchron - 3/1300/500: When this card is successfully Normal Summoned, you can Special Summon 1 Level 2 or lower monster in your Graveyard in face-up defense mode. Any effects of an Effect Monster Special Summoned by this effect are negated] onto the field in attack position.

Seeing a tuner monster, Jack realizes that Yusei's set-up monster (Synchro Monster) is coming up. At this moment, Yusei activates the special effect of Bolt Hedgehog. When there is a tuner monster (Junk Synchron in this case) on the field, Bolt Hedgehog can be special summoned from the graveyard. Thus, Yusei calls Bolt Hedgehog back from the cemetery onto the field in defense position.

Jack tells Yusei that he has already known what Yusei intends to do, rushing to tune them together. Yusei seems annoyed by that Jack has read that game of his Synchro Summon. He then declares to tune Junk Synchron into Bolt Hedgehog. Clustering stars create a new power and become a path for its light to shine. Yusei declares Synchro Summon from this tuning to call [Junk Warrior - 5/2300/1300: When this card is Synchro Summoned, this card's attack power is increased by the total of the attack power of all Level 2 or lower monsters face-up on your side of the field] onto the field in attack position.

Note: In order to perform a Synchro Summon, the levels of the tuner and non-tuner monsters must add up to be the exact level of the desired Synchro monster (no more, no less). Once that is satisfied, the two monsters are sent to the Cemetery, and the Synchro monster can be summoned from the Extra Deck. In this case, Junk Synchron (Tuner Monster) has 3 stars while Bolt Hedgehog (Non-Tuner Monster) has 2 stars. Their stars are added up to 5 (3+2), the star level of Junk Warrior (Synchro Monster) exactly.

Jack is amazed by seeing Yusei's Synchro Monster appear early. Yusei tells Jack that his over confidence will turn back to destroy him, declaring the attack of Junk Warrior to destroy Mad Demon. Jack doesn't look much worried while his LP decreases to 3500 (4000+1800-2300). Yusei's turn is ended at this point.

4th Turn - Jack

Yusei's SPCs 2
Jack's SPCs 3

Double Protector
Monster Card

The turn comes to Jack. In his standby phase, 1 Speed Counter is added onto both his and Yusei's SPC gauges. Yusei has 2 while Jack has 3 Speed Counters in total. Drawing a card, he gets a trap card, Stargate. Jack smiles after looking at it. He then summons [Double Protector - 4/700/1600: When this card is destroyed in battle when it is in defense mode and sent to the Graveyard, you can half the ATK of 1 monster that your opponent controls until the End Phase] onto the field in defense position. Setting up a face-down card, he ends his turn.

Yusei looks at the game progress on his screen. He doubts why Jack didn't attack in this turn, getting worried about the face-down card. Seeing no movement from his challenger, Jack calls Yusei to run on his turn.

5th Turn - Yusei

Yusei's SPCs 3
Jack's SPCs 4

The turn moves to Yusei. In his standby phase, 1 Speed Counter is added onto both SPC gauges, adding up to 3 onto Yusei's SPC gauge and 4 on Jack's SPC gauge. Drawing a card, Yusei summons [Speed Warrior - 2/900/300: This can only be activated during the Battle Phase of the turn in which this card is successfully summoned. Double this card's original attack power until the end of the Battle Phase] onto the field in attack position.

By the special effect of Junk Warrior, its ATK can increase by ATK of all monsters with level 2 or less on the field. Therefore, with ATK of Speed Warrior, Junk Warrior's attack points increase to 3200 (2300+900). Jack crosses his eyes to Yusei and comments that Yusei has never changed his play. Yusei looks mad for this comment before declaring the battle of Speed Warrior. When Speed Warrior is in battle mode, its ATK can double following its own special effect.

Thus, the attack points of Speed Warrior become 1800 (900*2) that is sufficient to destroy defending Double Protector. At this moment, Jack activates the special effect of Double Protector. When this card is destroyed when it's in defense mode, the ATK of the attacking monster must be halved until the end phase. Therefore, the attack points of Junk Warrior decreases to 1600 (3200/2).

Anyway, Yusei claims that he has already eliminated all monsters that become Jack's wall. His only concern is with Jack's face-down card. Yusei tells himself that he won't delay his strike but keeps going. Getting rid of his hesitation on Jack's face-down card, he decides to declare the direct attack of Junk Warrior towards Jack. Jack doesn't respond and receives the direct hit. His LP decreases to 1900 (3500-1600). In addition to the effect of Speed World, Jack has to lose 1 Speed Counter for each 1000 damage points he receives at a time. He has just receive 1600 damage points, so 1 Speed Counter (1600/1000: Remainders are ignored) must be reduced from his SPC gauge. This makes him have the same 3 Speed Counters (4-1) as Yusei's.

Yusei's SPCs 3
Jack's SPCs 3

Jack looks very calm and turns to comment that Yusei is still not good. Yusei wonders what Jack is talking about. Jack explains that Yusei always looks very calm and cool at the beginning but gets heated up later. It's the main reason why Yusei usually loses to Jack. Jack realizes that Yusei is scared of him, so he makes the same rush attack. Because Yusei has never been aware of himself, Jack can always influence and dominate him.

Stargate
Trap Card

Yusei is surprised by the comments that he is pulled and influenced by Jack. Jack is about to show his proof by moving his hand to the set-up card. All of conditions to activate this card have been set up. He opens his face-down permanent trap card [Stargate - Permanent Trap: At each time when an opponent's monster battles, place 1 Gate Counter on this card at the end of the Damage Step. By sending this card to the Graveyard during your Standby-Phase, you can Special Summon 1 monster from your hand with a level equal to or lesser than a number of Gate Counter(s) placed on this card]. Light shines from this card brightly after it's activated.


EPISODE SUMMARY - PART 2

Jack explains the effect of Stargate that it can add 1 Gate Counter for each strike Yusei did in this turn. Yusei had 2 attacks of Speed Warrior and Junk Warrior in this turn, so 2 Gate Counters are added onto Stargate. Anyway, there hasn't been any effect coming from these counters yet. Yusei sets up 1 face-down card and ends his turn. At this end phase, the attack points of Speed Warrior and Junk Warrior turn back to 900 and 3200 ATK respectively.

Note: Speed Warrior's original ATK is 900, but Junk Warrior's original ATK is 2300. Junk Warrior obtains the ATK of Speed Warrior following its special effect, so its attack points become and remain 3200 (900+2300).

Seeing 2 Stargate Counters, Yusei doubts whether Jack intentionally lured him to make direct attack. At the controller room where Rex, Mikage, and Jaeger are watching the game, Mikage realizes that the game seems to go along the king's way. Jaeger thinks that Yusei isn't bad but he is still soft to be influenced and dominated by the king from the beginning. It appears to him that Yusei still has a long way to go on. As people are commenting, Rex is watching the game without saying anything. He also looks very serious to the result of this duel.

At the duel stadium, Jack accelerates his engine and begins to ride reversely again. He rides in the up-side-down position as telling Yusei that he can feel his shaking. Jack also tells him that to act that he is in difficulty and have a brilliant counterattack is a king's duel. It's the way he normally relieves or entertains the audiences. Yusei thinks that Jack just talks too much. Jack responds that a chased one always has a room for himself but a chaser is normally tied to impatience in his heart. To compared, Yusei is currently like a chaser while Jack is like a chased one.

6th Turn - Jack

Yusei's SPCs 4
Jack's SPCs 4

Jack calls for his turn and draws a card. In his standby phase, 1 Speed Counter is added onto both SPC gauges, adding up to 4 onto Yusei's SPC gauge and 5 on Jack's SPC gauge. Jack crosses his eyes to Yusei, making him understand that Jack's play on Speed Spell is coming. Both of them have already collected sufficient Speed Counters to play various Speed Spell cards.

As Yusei has expected, Jack plays a Speed Spell card [Sp-Speed Fusion - Spell: You can only activate this card when your Speed Counters are 4 or higher. Send monsters listed on a Fusion Monster from your hand or field to the Cemetery to Special Summon 1 Fusion Monster from your Extra Deck. (This Summon is treated as Fusion Summon.)]. This card can be played with at least 4 Speed Counters on a SPC gauge. Jack currently has 5 Speed Counters, so he can satisfy this condition.

The effect of this card is treated like Polymerization or a Fusion card. By sending two material monsters, Mid Piece Golem and Big Piece Golem, on his hand into the cemetery, he can fusion summon [Multi Piece Golem - 7/2600/1300: At the end of a Battle Phase when this card battles, you can return this card to the Extra Deck. When this card is returned to the Extra Deck, if all Fusion Material monsters used for the Fusion Summon of this card are in your Graveyard, you can Special Summon all them to your side of the field] from his extra deck onto the field in attack position.

Sp-Speed Fusion
Speed Spell Card
Multi Piece Golem
Monster Card

Note: According to the master rule applied to all duels in this series, both Fusion and Synchro Monsters are in an extra deck and must be added up only to 15 cards.

Jack declares the attack of Multi Piece Golem to destroy Speed Warrior. At this moment, Yusei opens his face-down trap card [Guard Block - Trap: You can activate this card only in your opponent's Battle Phase during Damage Calculation step. Battle Damage you take from the Battle is reduced to 0. and you can draw 1 card from your deck]. This card can reduce battle damage to 0 and allows Yusei to draw a card. Thus, he doesn't lose any LP from the attack of Multi Piece Golem.

Jack has just realized that Yusei set up such a trap card to save his LP. He comments that Yusei's way to avoid danger has never changed. Without Speed Warrior, the ATK of Junk Warrior has to return to its 2300 original attack power. Jack again rides his D-Wheel reversely and declares that it's time for him to show the duel of a king.

According to the effect of Multi Piece Golem, after it attacks, it can be returned to the extra deck while its material monsters, [Mid Piece Golem - 4/1600/0: When this card is Normal Summoned, Flip Summoned or Special Summoned successfully, if you control a face-up "Big Piece Golem", you can Special Summon 1 "Small Piece Golem" from your Deck. The effect of the monster Special Summoned by this effect is negated] and [Big Piece Golem - 5/2100/0: When an opponent controls a monster and you have no monster on the field, you can Normal Summon this card without Release], can be special summoned from the graveyard to the field. This works the same way as a de-fusion process.

Guard Block
Trap Card
Big & Mid Piece Golem
Monster Card

With the special effect of Mid Piece Golem, if it's summoned onto the field successfully when there is Big Piece Golem on the field, [Small Piece Golem - 3/1100/0: If you control a face-up "Big Piece Golem" when you Normal Summon, Special Summon or Flip Summon this card successfully, you can Special Summon 1 "Mid Piece Golem" from your Deck. The effect of the monster Special Summoned by this effect is negated] can be special summoned from his deck onto the field in attack position.

Note: These Mid Piece Golem, Big Piece Golem, and Small Piece Golem work the same way as Jack's, Queen's, and King's Knights of Yugi.

Yusei sees that things are going to get busy now. Jack claims that he hasn't done any normal summon in this turn yet. Multi Piece Golem is from a fusion while Small Piece Golem, Mid Piece Golem, and Big Piece Golem are from a special summon. Thus, Jack normal summons a tuner-monster [Dark Resonator - 3/1300/300: Once per turn, this card cannot be destroyed in battle] onto the field in attack position.

Small Piece Golem
Monster Card
Dark Resonator
Tuner Monster Card

Red Demon's Dragon
Synchro Monster Card

Without waiting, Jack tunes Dark Resonator and Big Piece Golem together. He tells Yusei better look carefully at the creation-shaking power of the ruler of heartbeats, declaring Synchro Summon and calling his soul [Red Demon's Dragon - 8/3000/2000: When this card attacks a Defense Position monster your opponent controls, after Damage Calculation, destroy all Defense Position monster your opponent controls. If this card is face-up during your End-Phase, destroy all monsters you control that didn't declare an attack this turn except this card] onto the field in attack position.

Note: In order to perform a Synchro Summon, the levels of the tuner and non-tuner monsters must add up to be the exact level of the desired Synchro monster (no more, no less). Once that is satisfied, the two monsters are sent to the Cemetery, and the Synchro monster can be summoned from the Extra Deck. In this case, Dark Resonator (Tuner Monster) has 3 stars while Big Piece Golem (Non-Tuner Monster) has 5 stars. Their stars are added up to 8 (3+5), the star level of Red Demon's Dragon (Synchro Monster) exactly.

Yusei is looking amazed by the appearance of Red Demon's Dragon that Jack is proud to present its wickedly beautiful form. Anyway, Jack tells Yusei that this hasn't been everything yet because they still have a special guest to call out for tonight. Yusei understands what Jack truly means. The special guest is actually Yusei's precious card or Stardust Dragon.

Jack sends Stargate with 2 Stargate Counters into the cemetery in order to activate its effect (Stargate is a permanent trap activated in the 5th turn, obtaining 2 Stargate Counters from Yusei's attacks in the same turn). By sending Stargate into the cemetery, Jack can special summon 1 monster with level equal to or less than 2, the number of Gate Counters on Stargate, from his hand. Therefore, he summons a tuner monster [Dark Sproketer - 1/400/0: When this card is sent to the Graveyard to Synchro Summon a Dark Synchro Monster, destroy 1 face-up Magic or Trap card] from his hand onto the field in attack position.

Jack tunes Dark Sproketer with Mid Piece Golem and Small Piece Golem, declaring another Synchro Summon to call [Stardust Dragon - 8/2500/2000: When the effect of an Spell, Trap, or Effect monster is activated, that includes "destroy card(s) on the field", by releasing this card , you can negate the activation and destroy that card. In the End-Phase of a turn you use this effect, if the card is in your graveyard, you can Special Summon it to the field] onto the field in attack position.

Dark Sproketer
Tuner Monster Card
Stardust Dragon
Synchro Monster Card

Note: In order to perform a Synchro Summon, the levels of the tuner and non-tuner monsters must add up to be the exact level of the desired Synchro monster (no more, no less). Once that is satisfied, the two monsters are sent to the Cemetery, and the Synchro monster can be summoned from the Extra Deck. In this case, Dark Sproketer (Tuner Monster) has 1 star while Mid Piece Golem and Small Piece Golem (Non-Tuner Monsters) has 4 and 3 stars respectively. Their stars are added up to 8 (1+4+3), the star level of Stardust Dragon (Synchro Monster) exactly. Synchro Summon doesn't limit a number of non-tuner monsters but normally requires at least 1 tuner monster. Thus, a player can utilize as many as non-tuner monsters in order to get the sufficient combined stars for a Synchro Monster.

At the controller room, Mikage is very amazed by what this monster is. Jaeger thinks that there is nothing to be a surprise. The king commonly creates this situation, but Mikage who is always by the king's side seems to know nothing about him. Mikage obviously looks mad by such a comment before turning back to watch the game and ignoring Jaeger. Jaeger feels that this seems to be interesting. Rex has just had the first comment that they should wait and see how things will turn out.

Jack is laughing loudly when the two ultimate Synchro Monsters are together summoned onto the field. By this, everything has been together and the curtain of the party has also been raised. Yusei is confronting Red Demon's Dragon and Stardust Dragon and looking calm while Jack keeps on laughing alone.

To be continued...


CARD OF THE WEEK - JACK
Japanese Name:
Multi Piece Golem
English Name: Multi Piece Golem
Level:
7
Atk/Def:
2600/1300
Attribute:
Earth
Type:
Rock-Fusion/Effect
Effect:  
   

[Big Piece Golem] + [Mid Piece Golem]

At the end of a Battle Phase when this card battles, you can return this card to the Extra Deck. When this card is returned to the Extra Deck, if all Fusion Material monsters used for the Fusion Summon of this card are in your Graveyard, you can Special Summon all them to your side of the field.

   
JP OCG: TDGS-JP038
ENG OCG: N/A

SUPPLEMENTARY
Cards

  • Jack's Deck List
    New Card Play: Mad Demon (M), Double Protector (M), Big Piece Golem (M), Mid Piece Golem (M), Multi Piece Golem (M), Small Piece Golem (M), Stardust Dragon (M), Dark Resonator (M), Dark Sprocketer (M), Stargate (T), Speed Spell - Speed Fusion (S)
 
M=Monster, S=Spell, T=Trap


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