| |
|
| |
ep. [2] VS Uryu: win |
| |
ep. [13] VS Rua: win |
| |
ep. [23], [24] VS Aki: win |
| |
ep. [27], [28] VS Dark Signer: win |
| |
ep. [40], [41] VS Aki: win |
| |
ep. [45], [46] VS Rudger: win |
| |
ep. [56], [57] VS Rudger: win |
| |
|
| SYNCHRO STAT: |
| |
|
| |
ep. [2], [13], [24], [27]:
Junk Warrior - S (5):
(3) Junk Synchron - T
(2) Speed Warrior - NT |
| |
|
| |
ep. [13]:
Nitro Warrior - S (7):
(2) Nitro Synchron - T
(5) Junk Warrior - NT, S |
| |
|
| |
ep. [24]:
Stardust Dragon - S (8):
(3) Junk Synchron - T
(5) Junk Warrior - NT & S |
| |
|
| |
ep. [28]:
Nitro Warrior - S (7):
(2) Nitro Synchron - T
(2) Speed Warrior - NT
(2) Bolt Hedgehog - NT
(1) Road Runner - NT |
| |
|
| |
ep. [40]:
Nitro Warrior - S (7):
(2) Nitro Synchron - T
(2) Speed Warrior - NT
(2) Bolt Hedgehog - NT
(1) Road Runner - NT |
| |
|
| |
ep. [41]:
Junk Warrior - S (5):
(3) Junk Synchron - T
(2) Speed Warrior - NT
(3) Shield Warrior - NT |
| |
|
| |
ep. [45]:
Road Synchron - S (8):
(4) Road Synchron - T
(2) Bolt Hedgehog - NT
(2) Tuning Supporter - NT (Level increases by 1 due to its own monster effect) |
| |
|
| |
ep. [46]:
Road Synchron - S (8):
(3) Junk Synchron - T
(5) Turret Warrio - NT |
| |
|
| |
ep. [56]:
Junk Warrior - S (5):
(4) Quick Synchron - T (Level reduces by 1 due to the monster effect of Level Stealer)
(1) Level Stealer - NT |
| |
|
| |
Note: |
| |
T = Tuner Monster |
| |
NT = Non-Tuner Monster |
| |
S = Synchro Monster |
| |
(x) = Number of Stars/Levels |
| |
|
|
|
|
|
| FUDO YUSEI'S DECK LIST |
|
 |
Character: |
Fudo Yusei |
| Deck Type: |
Junk-Warrior Deck |
| Deck Purpose: |
Ground Duel |
| Ride: |
N/A |
| Card Translators: |
Tatsunoboshi Horoko, Janime |
| Note: |
|
This is another deck that Yusei uses besides the riding duel. The concept is the same as his riding-duel deck, "Speed-Warrior" Deck or "Junk Deck". The main different between this and the riding-duel decks is the Speed Spell cards and the field spell, "Speed World". Speed World is an exclusive card for the riding duel. Under Speed World's field, only Speed Spell cards can be played. However, in the ground duel that doesn't have Speed World, Speed Spell cards are not necessary. Thus, Yusei has this deck used separately on a ground duel, and there are no Speed World or any Speed Spell card in this deck.
|
|
| CARD LIST |
Monsters:
Effect Monsters:
Tuner Monsters:
Synchro Monsters:
Spell:
Normal Spell:
Quick-Play Spell:
Equipment Spell:
Permanent Spell:
Trap:
Normal Trap:
Permanent Trap:
|
|
 |
Japanese Name: |
Junk Synchron |
| English Name: |
Junk Synchron |
Level: |
3 |
Atk/Def: |
1300/500 |
Attribute: |
Dark |
Type: |
Warrior/Tuner |
| Effect: |
|
| |
|
| When this card is successfully Normal
Summoned, you can Special Summon 1 Level 2 or lower monster
in your Graveyard in face-up defense mode. Any effects of an
Effect Monster Special Summoned by this effect are negated. |
| |
|
| JP OCG: |
YSD3-JP011 |
| ENG OCG: |
5DS1-EN011 |
| Episode Show: |
2, 13, 24, 27, 41, 46, 56 |
|
|
 |
Japanese Name: |
Speed Warrior |
| English Name: |
Speed Warrior |
Level: |
2 |
Atk/Def: |
900/300 |
Attribute: |
Wind |
Type: |
Warrior/Effect |
| Effect: |
|
| |
|
| This can only be activated during the Battle
Phase of the turn in which this card is successfully
summoned. Double this card's original attack power until the
end of the Battle Phase. |
| |
|
| JP OCG: |
YSD3-JP012 |
| ENG OCG: |
5DS1-EN012 |
| Episode Show: |
2, 13, 23, 24, 27, 28, 33, 41, 46, 56 |
|
|
 |
Japanese Name: |
Junk Warrior |
| English Name: |
Junk Warrior |
Level: |
5 |
Atk/Def: |
2300/1300 |
Attribute: |
Dark |
Type: |
Warrior-Synchro/Effect |
| Effect: |
|
| |
|
[Junk Synchron] + [1 or more Non-Tuner Monster]
When this card is Synchro Summoned, this card's attack
power is increased by the total of the attack power of
all Level 2 or lower monsters face-up on your side of
the field.
|
| |
|
| JP OCG: |
YSD3-JP041 |
| ENG OCG: |
5DS1-EN041 |
| Episode Show: |
2, 13, 24, 27, 28, 41, 56 |
|
|
 |
Japanese Name: |
Nitro Synchron |
| English Name: |
Nitro Synchron |
Level: |
2 |
Atk/Def: |
300/100 |
Attribute: |
Fire |
Type: |
Machine/Tuner |
| Effect: |
|
| |
|
| When this card is sent to the Graveyard by the Synchro Summon of a "Nitro" Synchro Monster, you can draw 1 card. |
| |
|
| JP OCG: |
TDGS-JP002, DT02-JP001, DP08-JP004 |
| ENG OCG: |
TDGS-EN002 |
| Episode Show: |
13, 28, 56 |
|
|
 |
Japanese Name: |
Shield Warrior |
| English Name: |
Shield Warrior |
Level: |
3 |
Atk/Def: |
800/1600 |
Attribute: |
|
Type: |
Warrior/Effect |
Effect: |
|
| |
|
| This effect can only be activated during the Damage Calculation by removing this card in your Graveyard from play. The monster you control cannot be destroyed by that battle. |
| |
|
| JP OCG: |
TDGS-JP005 |
| ENG OCG: |
TDGS-EN005 |
| Episode Show: |
2, 23, 24, 40, 41 |
|
|
 |
Japanese Name: |
Nitro Warrior |
| English Name: |
Nitro Warrior |
Level: |
7 |
Atk/Def: |
2800/1800 |
Attribute: |
Fire |
Type: |
Warrior-Synchro/Effect |
| Effect: |
|
| |
|
[Nitro Synchron]
+ [1 or more Non-Tuner monster]
During your turn, if you activate a Spell
card, increase this card's ATK by
1000 Points only once during this turn's damage calculation only. If this card destroys an opponent's monster in battle,
you can change 1 face-up Defense Position monster your opponent controls to
Attack Position and attack that monster again. |
| |
|
| JP OCG: |
TDGS-JP039, DT02-JP036, DP08-JP013 |
| ENG OCG: |
CT05-ENS02, TDGS-EN039 |
| Episode Show: |
13, 28 |
|
|
 |
Japanese Name: |
Turret Warrior |
| English Name: |
Turret Warrior |
Level: |
5 |
Atk/Def: |
1200/2000 |
Attribute: |
Earth |
Type: |
Warrior/Effect |
| Effect: |
|
| |
|
By releasing 1 Warrior-type monster on your side of the field, you can Special Summon this card from your hand. If Special Summoned successfully via this effect, this card's attack power increases equal to the attack power of the released monster.
|
| |
|
| JP OCG: |
CRMS-JP001 |
| ENG OCG: |
CRMS-EN001 |
| Episode Show: |
23, 28, 46 |
|
|
 |
Japanese Name: |
Stardust Dragon |
| English Name: |
Stardust Dragon |
Level: |
8 |
Atk/Def: |
2500/2000 |
Attribute: |
Wind |
Type: |
Dragon-Synchro/Effect |
| Effect: |
|
| |
|
[1 Tuner] + [1 or more Non-Tuner monster]
When the effect of an Spell, Trap, or Effect monster is activated, that includes "destroy card(s) on the field", by releasing this card , you can negate the activation and destroy that card. In the End-Phase of a turn you use this effect, if the card is in your graveyard, you can Special Summon it to the field.
|
| |
|
| JP OCG: |
TDGS-JP040 |
| ENG OCG: |
TDGS-EN040, CT05-EN001 |
| Episode Show: |
24, 41, 57 |
| Note: |
This card originally belongs to Yusei but Jack steals it from him. Currently, it's under Jack's possession, but Yusei is trying to fight him in order to get it back. |
|
|
 |
Japanese Name: |
Heal Wever |
| English Name: |
Healing Wave Generator |
Level: |
4 |
Atk/Def: |
800/1600 |
Attribute: |
Light |
Type: |
Machine/Effect |
| Effect: |
|
| |
|
| Select 1 monster other than this card on your side of the field to activate. Recover Life Points to the level of the selected monster x100. This effect can only be activated once per turn. |
| |
|
| JP OCG: |
COSC-JP001, DP08-JP008 |
| ENG OCG: |
CSOC-EN001 |
| Episode Show: |
27 |
|
|
 |
Japanese Name: |
Bolt Hedgehog |
| English Name: |
Quillbolt Hedgehog |
Level: |
2 |
Atk/Def: |
800/800 |
Attribute: |
|
Type: |
Machine/Effect |
Effect: |
|
| |
|
| If there is a face-up Tuner monster on your side of the field, you can Special Summon this card from your Graveyard.
If this card is removed from the field after it was Special Summoned by this
effect, it is removed from play. |
| |
|
| JP OCG: |
TDGS-JP003 |
| ENG OCG: |
TDGS-EN003 |
| Episode Show: |
28, 45 |
|
|
 |
Japanese Name: |
Road Runner |
| English Name: |
Sonic Chick |
Level: |
1 |
Atk/Def: |
300/300 |
Attribute: |
Earth |
Type: |
Winged Beast/Effect |
| Effect: |
|
| |
|
| This card is not destroyed
as a result of battle when this card battles with a monster with an ATK of 1900
or more. |
| |
|
| JP OCG: |
YSD3-JP010 |
| ENG OCG: |
5DS1-EN010 |
| Episode Show: |
28 |
|
|
 |
Japanese Name: |
Shield Wing |
| English Name: |
Shield Wing |
Level: |
2 |
Atk/Def: |
0/900 |
Attribute: |
Wind |
Type: |
Winged Beast/Effect |
| Effect: |
|
| |
|
| This card cannot be destroyed by battle up to 2 times in one turn (damage calculation is applied normally). |
| |
|
| JP OCG: |
VJCP-JP001 |
| ENG OCG: |
N/A |
| Episode Show: |
45 |
|
|
 |
Japanese Name: |
Tuning Supporter |
| English Name: |
Tuningware |
Level: |
1 |
Atk/Def: |
100/300 |
Attribute: |
Light |
Type: |
Machine/Effect |
| Effect: |
|
| |
|
| If this card is used for a Synchro Summon, you can treat it as a Level 2 monster. If this card is sent to the Graveyard for a Synchro Summon, draw 1 card. |
| |
|
| JP OCG: |
DP08-JP011 |
| ENG OCG: |
DP08-EN011 |
| Episode Show: |
45 |
|
|
 |
Japanese Name: |
Road Warrior |
| English Name: |
Road Warrior |
Level: |
8 |
Atk/Def: |
3000/1500 |
Attribute: |
Light |
Type: |
Warrior-Synchro/Effect |
| Effect: |
|
| |
|
[Road Synchron] + [2 or more Non-Tuner Monster]
Once per turn, you can Special Summon 1 Level 2 or lower Warrior-Type or Machine-Type monster from your Deck. |
| |
|
| JP OCG: |
YSD4-JP041 |
| ENG OCG: |
5DS2-EN041 |
| Episode Show: |
45, 46, 56 |
|
|
 |
Japanese Name: |
Road Synchron |
| English Name: |
Road Synchron |
Level: |
4 |
Atk/Def: |
1600/800 |
Attribute: |
Light |
Type: |
Machine/Tuner |
| Effect: |
|
| |
|
| If this card is used as a Synchro Material Monster for anything other than "Road Warrior", its Level is decreased by 2. At the end of the Damage Step when this card inflicts Battle Damage to your opponent, its Level is increased by 1 until the End Phase. |
| |
|
| JP OCG: |
YSD4-JP006 |
| ENG OCG: |
5DS2-EN006 |
| Episode Show: |
45 |
|
|
 |
Japanese Name: |
Oneshot Booster |
| English Name: |
Turbo Booster |
Level: |
1 |
Atk/Def: |
0/0 |
Attribute: |
|
Type: |
Machine/Effect |
Effect: |
|
| |
|
| If you Normal Summon a monster in this turn, you can Special Summon this card from your hand. You can Tribute this card to destroy 1 monster on your opponent's control that battled 1 of your monsters in this turn. |
| |
|
| JP OCG: |
DP08-JP003, TDGS-JP001 |
| ENG OCG: |
TDGS-EN001 |
| Episode Show: |
45, 46 |
| Note: |
This card originally belongs to Rally. He gives it to Yusei for hi protecting charm. |
|
|
 |
Japanese Name: |
Level Stealer |
| English Name: |
Level Eater |
Level: |
1 |
Atk/Def: |
600/0 |
Attribute: |
Dark |
Type: |
Insect/Effect |
| Effect: |
|
| |
|
When this card is in your Graveyard, select 1 face-up monster on your side of the field with level 5 or higher to activate the following effect. Reduce the level of the selected monster by 1 and Special Summon this monster from your Graveyard. |
| |
|
| JP OCG: |
DP09-JP011, SOVR-JP005 |
| ENG OCG: |
SOVR-EN005, DP09-EN011 |
| Episode Show: |
56 |
|
|
 |
Japanese Name: |
Hyper Synchron |
| English Name: |
Hyper Synchron |
Level: |
4 |
Atk/Def: |
1600/800 |
Attribute: |
Light |
Type: |
Machine/Tuner |
| Effect: |
|
| |
|
Anime: If this card is used for the Synchro Summoning of a Dragon-type monster and sent to the Cemetery, the Synchro Monster that used this card as its Synchro Material gains the following effects.
- Cannot be destroyed as result of battle.
- Increases its attack power by 800 points.
- Removed from the game during your second Standby Phase from this turn.
OCG: If this card is sent to the Graveyard for the Synchro Summon of a Dragon-Type Monster, that Synchro Monster gains 800 ATK, and it is Removed from Play during the End Phase. |
| |
|
| JP OCG: |
CRMS-JP003, DT04-JP003 |
| ENG OCG: |
CRMS-EN003 |
| Episode Show: |
56 |
|
|
 |
Japanese Name: |
Quick Synchron |
| English Name: |
Quickdraw Synchron |
Level: |
5 |
Atk/Def: |
700/1400 |
Attribute: |
Wind |
Type: |
Machine/Tuner |
| Effect: |
|
| |
|
You can send 1 Monster from your hand to the Graveyard to Special Summon this card from your hand. This card can be treated as the same name of any "Synchron" monster used as a Tuner Monster Material for a Synchro Monster.
|
| |
|
| JP OCG: |
SOVR-JP004 |
| ENG OCG: |
N/A |
| Episode Show: |
56 |
|
|
 |
Japanese Name: |
Turbo Synchron |
| English Name: |
Turbo Synchron |
Level: |
1 |
Atk/Def: |
100/500 |
Attribute: |
|
Type: |
Machine/Tuner |
Effect: |
|
| |
|
When you receive Battle Damage through this card attacking, you can Special Summon 1 monster from your hand with an attack power equal to or lower than the amount of damage you have received. |
| |
|
| JP OCG: |
CSOC-JP002, DT03-JP001, DP08-JP009 |
| ENG OCG: |
CSOC-EN002 |
| Episode Show: |
56 |
|
|
 |
Japanese Name: |
Zero Gardna |
| English Name: |
Zero Gardna |
Level: |
4 |
Atk/Def: |
0/0 |
Attribute: |
Earth |
Type: |
Warrior/Effect |
| Effect: |
|
| |
|
Activate the following effect by releasing this card. In this turn, your monsters cannot be destroyed by battle, and Reduce your Battle Damage as a result of your opponent's battle to 0. This effect can be activated in your opponent's turn.
|
| |
|
| JP OCG: |
SOVR-JP006 |
| ENG OCG: |
N/A |
| Episode Show: |
57 |
|
|
 |
Japanese Name: |
Dual Summon |
| English Name: |
Double Summon |
Type: |
Normal Spell |
| Effect: |
|
| |
|
| You can Normal Summon 1 additional time this turn. You can only gain this effect once per turn. |
| |
|
| JP OCG: |
TAEV-JP056, YSD3-JP030 |
| ENG OCG: |
TAEV-EN056 |
| Episode Show: |
2 |
|
|
 |
Japanese Name: |
Fighting Spirits |
| English Name: |
Fighting Spirits |
Type: |
Equipment Spell |
| Effect: |
|
| |
|
| Increase the ATK of the equipped monster by 300 points for each monster your opponent controls. If the equipped monster is destroyed by battle, you can destroy this card instead. |
| |
|
| JP OCG: |
TDGS-JP045, DP08-JP017 |
| ENG OCG: |
TDGS-EN045 |
| Episode Show: |
2 |
|
|
 |
Japanese Name: |
Domino |
| English Name: |
Domino Effect |
Type: |
Permanent Spell |
| Effect: |
|
| |
|
Anime: When a monster your opponent controls is destroyed and sent to the Graveyard, by sending any number of cards you control to the Graveyard, destroy that many monsters your opponent controls.
OCG: When a monster your opponent controls is destroyed
in battle and sent to the Graveyard, send 1 monster you control to
the Graveyard to destroy 1 monster your opponent controls.
|
| |
|
| JP OCG: |
TDGS-JP046, DP08-JP018 |
| ENG OCG: |
TDGS-EN046 |
| Episode Show: |
2 |
|
|
 |
Japanese Name: |
Card Flipper |
| English Name: |
Card Rotator |
Type: |
Normal Spell |
| Effect: |
|
| |
|
Anime: Send 1 card in your hand to the Cemetery to activated. Change the battle mode of all monsters on your opponent's side of the field.
OCG: Send 1 card from your hand to the Graveyard. Change the battle positions of all monsters your opponent controls. (Face-down Defense Position monsters are flipped to face-up Attack Position.) |
| |
|
| JP OCG: |
CSOC-JP045, DP08-JP020 |
| ENG OCG: |
CSOC-EN045 |
| Episode Show: |
13 |
|
|
 |
Japanese Name: |
Prevent Star |
| English Name: |
Prevention Star |
Type: |
Equipment Spell |
| Effect: |
|
| |
|
In the turn in which the battle mode of a monster in face-up attack mode on your side of the field is switched to defense mode, you can only equip this card to that monster. Select 1 monster on your opponent's field. That monster cannot switch battle modes or attack. When this card is sent to the Cemetery via the equipped monster being destroyed, remove the selected opposing monster from the game. |
| |
|
| JP OCG: |
CRMS-JP045 |
| ENG OCG: |
CRMS-EN045 |
| Episode Show: |
24 |
|
|
 |
Japanese Name: |
Junk Attack |
| English Name: |
Junk Barrage |
Type: |
Equipment Spell |
| Effect: |
|
| |
|
When the equipped monster destroys a monster by battle and sends it to the Cemetery, inflict damage to your opponent's Life Points equal to a half of attack power of the destroyed monster. |
| |
|
| JP OCG: |
TDGS-JP047, DP08-JP019 |
| ENG OCG: |
TDGS-EN047 |
| Episode Show: |
24, 28 |
|
|
 |
Japanese Name: |
Chouritsu |
| English Name: |
Tuning |
Type: |
Normal Spell |
| Effect: |
|
| |
|
Add 1 Tuner from your deck into your hand. Then, shuffle your deck. Send a number of cards from the top of your deck equal to the level of the Tuner added into your hand. |
| |
|
| JP OCG: |
N/A |
| ENG OCG: |
N/A |
| Episode Show: |
27 |
|
|
 |
Japanese Name: |
Half Shut |
| English Name: |
Half Shut |
Type: |
Quick-Play Spell |
| Effect: |
|
| |
|
Activate by selecting 1 monster on the field. During this turn, the attack power of the selected monster is halved and it cannot be destroyed by battle. |
| |
|
| JP OCG: |
N/A |
| ENG OCG: |
N/A |
| Episode Show: |
41 |
|
|
 |
Japanese Name: |
One for One |
| English Name: |
One for One |
Type: |
Normal Spell |
| Effect: |
|
| |
|
Send 1 Monster card in your hand to the Cemetery to Special Summon 1 Level 1 monster from your hand onto your field. |
| |
|
| JP OCG: |
RGBT-JP045 |
| ENG OCG: |
RGBT-EN045 |
| Episode Show: |
28, 45 |
|
|
 |
Japanese Name: |
Hakugin No Tsubasa |
| English Name: |
Silver Wing |
Type: |
Equipment Spell |
| Effect: |
|
| |
|
Can only be equipped to a level 8 or higher monster. The equipped monster cannot be destroyed by battle twice per turn. If the equipped monster would be destroyed by a card's effect, you can destroy this card instead. |
| |
|
| JP OCG: |
ANPR-JP046 |
| ENG OCG: |
ANPR-EN046 |
| Episode Show: |
41 |
|
|
 |
Japanese Name: |
Kousoku Kaihouka |
| English Name: |
Release Restraint Wave |
Type: |
Normal Spell |
| Effect: |
|
| |
|
Destroy 1 Equipment Magic card face-up on your side of the field to activate. Destroy all Magic and Trap cards on your opponent's side of the field. |
| |
|
| JP OCG: |
ANPR-JP045 |
| ENG OCG: |
ANPR-EN045 |
| Episode Show: |
41 |
|
|
 |
Japanese Name: |
Advance Draw |
| English Name: |
Advance Draw |
Type: |
Normal Spell |
| Effect: |
|
| |
|
You can Release 1 Level 8 monster on your side of the field to draw 2 cards. |
| |
|
| JP OCG: |
ANPR-JP047 |
| ENG OCG: |
ANPR-EN047 |
| Episode Show: |
46 |
|
|
 |
Japanese Name: |
Battle Waltz |
| English Name: |
Battle Waltz |
Type: |
Normal Spell |
| Effect: |
|
| |
|
Activate this card by selecting 1 Synchro Monster on your field. Special Summon 1 "Waltz Token" (Type/Attribute/Level/ATK/DEF are the same as the selected monster) to your field. Any Battle Damage of both players from the battle in this turn is reduced to 0. Until the end phase of this turn, Reduce the attack power of the monster that destroyed "Waltz Token" in battle by the attack power of "Waltz Token". |
| |
|
| JP OCG: |
N/A |
| ENG OCG: |
N/A |
| Episode Show: |
57 |
|
|
 |
Japanese Name: |
Kuzutetsu No Kakashi |
| English Name: |
Scrap-Iron Scarecrow |
Type: |
Normal Trap |
| Effect: |
|
| |
|
Activate only when an opponent's monster declares an attack. Negate the attack, and Set this card face-down again instead of sending it to the Graveyard. |
| |
|
| JP OCG: |
YSD3-JP032 |
| ENG OCG: |
5DS1-EN032 |
| Episode Show: |
2 |
|
|
 |
Japanese Name: |
Card Defense |
| English Name: |
Card Defense |
Type: |
Normal Trap |
| Effect: |
|
| |
|
| Activate by sending 1 card in your hand to the Cemetery. Negate 1 opposing monster's direct attack and draw 1 card from your deck. |
| |
|
| JP OCG: |
N/A |
| ENG OCG: |
N/A |
| Episode Show: |
24 |
|
|
 |
Japanese Name: |
Spirit Force |
| English Name: |
Spirit Force |
Type: |
Normal Trap |
| Effect: |
|
| |
|
You can activate this card during Battle Damage Calculations on your opponent's turn. Reduce all Battle Damage to you caused by that battle to 0. Then, you can add 1 Warrior-type Tuner with a defense power of 1500 or lower in your Cemetery into your hand. |
| |
|
| JP OCG: |
CRMS-JP064 |
| ENG OCG: |
CRMS-EN064 |
| Episode Show: |
24, 56 |
|
|
 |
Japanese Name: |
Cosmic Blast |
| English Name: |
Cosmic Blast |
Type: |
Normal Trap |
| Effect: |
|
| |
|
| You can activate this card when a Dragon-type Synchro Monster on your side of the field is removed from the field. Inflict damage to the opposing player equal to that Synchro Monster's attack power. On this turn, you cannot Special Summon a monster. |
| |
|
| JP OCG: |
N/A |
| ENG OCG: |
N/A |
| Episode Show: |
24 |
|
|
 |
Japanese Name: |
Equip Shoot |
| English Name: |
Equip Shot |
Type: |
Normal Trap |
| Effect: |
|
| |
|
| You can only activate this during a Battle
Phase. Select 1 Equip Card equipped to a face-up attack mode
monster on your side of the field plus 1 monster in face-up
attack mode on your opponent's side of the field, and equip
the selected Equip Card to the selected opposing monster.
Afterwards, conduct battle with your monster that was
previously equipped with the selected opposing monster and
apply Damage Calculations. |
| |
|
| JP OCG: |
TDGS-JP063, DP08-JP021 |
| ENG OCG: |
TDGS-EN063 |
| Episode Show: |
24, 27 |
|
|
 |
Japanese Name: |
Angel Lift |
| English Name: |
Graceful Revival |
Type: |
Permanent Trap |
| Effect: |
|
| |
|
| Select 1 monster with a level of 2 or
lower in your Cemetery and Special Summon it in attack
mode. Once this card is no longer on the field, destroy
that monster. When that monster is removed from the
field, destroy this card. |
| |
|
| JP OCG: |
TDGS-JP064, DP08-JP022 |
| ENG OCG: |
TDGS-EN064 |
| Episode Show: |
28 |
|
|
 |
Japanese Name: |
Lost Star Descent |
| English Name: |
Descending Lost Star |
Type: |
Normal Trap |
| Effect: |
|
| |
|
| Select 1 Synchro Monster in your Cemetery and Special Summon it in face-up defense mode on your side of the field. The effects of the monster Special Summoned via this effect are negated, its level downgraded by 1, and its attack power reduced to 0. In addition, it cannot switch battle modes. |
| |
|
| JP OCG: |
CRMS-JP065 |
| ENG OCG: |
CRMS-EN065 |
| Episode Show: |
28 |
|
|
 |
Japanese Name: |
Realize Defense |
| English Name: |
Realize Defense |
Type: |
Normal Trap |
| Effect: |
|
| |
|
| Select 1 monster in attack mode on your side of the field with an original attack power higher than that of its original defense power to activate. Switch that monster to defense mode. |
| |
|
| JP OCG: |
N/A |
| ENG OCG: |
N/A |
| Episode Show: |
41 |
|
|
 |
Japanese Name: |
Truth Reinforce |
| English Name: |
Reinforce Truth |
Type: |
Normal Trap |
| Effect: |
|
| |
|
| This card can only be activated during the Standby Phase on your turn. Special Summon 1 monster with an attack power of 1000 or lower from your deck. During this turn, you cannot conduct a Battle Phase. |
| |
|
| JP OCG: |
ANPR-JP064 |
| ENG OCG: |
ANPR-EN064 |
| Episode Show: |
41, 46 |
|
|
 |
Japanese Name: |
Card Block |
| English Name: |
Defense Draw |
Type: |
Normal Trap |
| Effect: |
|
| |
|
| Activate this card when you receive Battle Damage in the opponent's turn. Negate that attack and reduce Battle Damage to 0. You can then draw 1 card from your deck. |
| |
|
| JP OCG: |
TDGS-JP065, DP08-JP023 |
| ENG OCG: |
TDGS-EN065 |
| Episode Show: |
41 |
|
|
 |
Japanese Name: |
Iron Resolve |
| English Name: |
Iron Resolve |
Type: |
Normal Trap |
| Effect: |
|
| |
|
| Activate by paying half of your Life Points. During this turn, Battle Damage done to you by battle is reduced to 0. Then, end the Battle Phase. |
| |
|
| JP OCG: |
N/A |
| ENG OCG: |
N/A |
| Episode Show: |
41, 46 |
|
|
 |
Japanese Name: |
Synchro Halo |
| English Name: |
Synchro Halo |
Type: |
Normal Trap |
| Effect: |
|
| |
|
| You can activate this card if a Synchro Monster on your side of the field cannot destroy an opposing monster by battle. You can double that Synchro Monster's attack power and attack once more during this Battle Phase. |
| |
|
| JP OCG: |
N/A |
| ENG OCG: |
N/A |
| Episode Show: |
41 |
|
|
 |
Japanese Name: |
Synchro Barrier |
| English Name: |
Synchro Barrier |
Type: |
Normal Trap |
| Effect: |
|
| |
|
| Activate this card by releasing 1 Synchro Monster on your field. Until the end of this turn, reduce any Battle Damage you receive in this turn to 0. |
| |
|
| JP OCG: |
SOVR-JP064 |
| ENG OCG: |
N/A |
| Episode Show: |
56 |
|
|
 |
Japanese Name: |
Shooting Star |
| English Name: |
Shooting Star |
Type: |
Normal Trap |
| Effect: |
|
| |
|
| Activate this card while you control a "Stardust Dragon". Destroy 1 card your opponent controls. |
| |
|
| JP OCG: |
N/A |
| ENG OCG: |
N/A |
| Episode Show: |
56, 57 |
|
|
|
 |
Japanese Name: |
Starlight Road |
| English Name: |
Starlight Road |
Type: |
Normal Trap |
| Effect: |
|
| |
|
| Negate the activation of a card that has an effect of "destroying 2 or more cards on the field", and destroy it. After, Special Summon 1 "Stardust Dragon" from your Extra Deck, ignoring the Summoning conditions. |
| |
|
| JP OCG: |
DDY2-JP004 |
| ENG OCG: |
N/A |
| Episode Show: |
57 |
|
|
 |
Japanese Name: |
Stardust Flash |
| English Name: |
Stardust Flash |
Type: |
Normal Trap |
| Effect: |
|
| |
|
| Activate when a "Stardust Dragon" you control is Released by its own effect. Special Summon 1 "Stardust Dragon" from your Graveyard. |
| |
|
| JP OCG: |
N/A |
| ENG OCG: |
N/A |
| Episode Show: |
57 |
|
|
|
|
|